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Joined
Mar 16, 2020
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a Pokedex or somewhere near you.
you could do
Psuedo FB
CLL/WCLL
Normal SB + EO
Last 2 L R edges (l2lr?)
(rotate)
L8E+E slice(which is actually pretty nice in columns)
if the Pseudo FB pieces aren't oriented, you wouldn't get L8EP in the end.

i mean, it is tho also did i say it had to be intuitive?
also dude the edges are already oriented so yes it is.
L8EP would be like so many algs, just learn 1LLL instead lel also, how?
 

Hazel

Premium Member
Joined
Apr 1, 2017
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in your walls :3
As someone who's used PCMS more than most, I can say for sure that L8E or even L8E with EO done beforehand, isn't a great step. The fastest method to solve L8E is probably to reduce it to Roux LSE, and then you're just doing a slow hybrid of PCMS and Roux, if I understand your steps correctly :(
 

PetraPine

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As someone who's used PCMS more than most, I can say for sure that L8E or even L8E with EO done beforehand, isn't a great step. The fastest method to solve L8E is probably to reduce it to Roux LSE, and then you're just doing a slow hybrid of PCMS and Roux, if I understand your steps correctly :(
i never said you couldnt reduce it to that
 
Joined
Mar 16, 2020
Messages
1,177
Location
a Pokedex or somewhere near you.
As someone who's used PCMS more than most, I can say for sure that L8E or even L8E with EO done beforehand, isn't a great step. The fastest method to solve L8E is probably to reduce it to Roux LSE, and then you're just doing a slow hybrid of PCMS and Roux, if I understand your steps correctly :(
Even what you're talking about is PCMS L8E which is UR UL UF UB DF DB DR DL and this is LSE + FR and BR, PCMS' L8E is more ergonomic.
read my post i say rotate first twice
rotating would actually make it worse xd
 

PetraPine

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Psuedo FB
CLL/WCLL
Normal SB + EO
do OREO
Last 2 L R edges (l2lr?)
solve last two edges with final edge alg
(ROTATE)
L8E+E slice(which is actually pretty nice in columns) just solve l8e however and use M2 U2 before rotation or R2 U2 after to solve edges
(clarifications)
also it would be fairly efficient L8E because before the rotation you would only have to do L6E EO instead of L8E EO
 
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