mukerflap
Member
- Joined
- Jan 12, 2020
- Messages
- 261
this is lewis methodI've recently thought of a possible new big cube method that uses Roux but doesn't quite follow the standard redux layout like Meyer (if this has been proposed before, I apologize):
1. First 2 centers
2. Build Roux blocks on F2C
3. CMLL
4. Pair up and solve the ULUR edges (a little unsure about this step)
5. Solve the rest of the cube using slice moves and U2 (I'll definitely end up breaking this into substeps, but I'm not quite sure how yet)
With modern hardware, I think this could definitely be fast for 4x4/5x5 if the recognition for the substeps in step 5 is good and the step 5 substeps can be solved (mostly) intuitively. I also found some info for a "Stadler Method" for 4x4 that's pretty close to my method but follows redux more closely (english is on the right column): https://www.speedcubing.ch/lösungsanleitungen/4x4-stadler-methode/.
Edit: After some more thought, I've realized step 4 + solving the rest of the cube is probably slower than solving L4C using slice moves, doing a bunch of edge cycles to finish edge pairing, and then doing 3x3 LSE. I've already made MlrU algs that cycle edges while preserving ULUR, so the only thing I really need now are algs that cycle edges in the M-slice which don't necessarily preserve the UL/UR edges (since preserving ULUR makes the edge cycles really move-inefficient).