C
Cubinwitdapizza
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Well scratch 1 Step pbl. Guess 2 steps, but I don’t know if that would still be good.PBL would be more than 400 algs.
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Well scratch 1 Step pbl. Guess 2 steps, but I don’t know if that would still be good.PBL would be more than 400 algs.
Wut I’m honestly so confused I have no idea what you are sayingThe method variation on page 294 was really inefficient, why? because it's the beginner variation of Zuper Cuztomizable.
wai da minute, when I came out of bed I thought of a variation of your method without the pseudof2l coincidence maybe.
also that other variation with the cross that disregards to permutation thing, A method has already been created btw.
isn't 2 step pbl a bit inefficient?
can anybody help me with efficiency in the second face step?
also, I want to point out that in my method the influencing the LL Edges when doing F2L for the first time when doing that step, you may not be fluent at the permuting the edges stage but that fluency just comes to experience when I'm doing intuitive F2L for the first time, I was not very fast at it and took me a couple of trial and errors, that's the same to my influencing the LL Edges stage of my method.
Example solve of the method incoming.
What do you mean by that?influencing the LL Edges
When you're doing the last F2L slot, you simultaneously orient and permute the Last layer edges.What do you mean by that?
Having DB solved restricts LSE a little bit, and having it solved also restricts blocks, which doesn't quite make up for an extra one piece being solved.New method concept (I think??):
Step 1:solve 3 cross edges and f2l (can also do block building) do this with no full rotations make sure the not solved cross piece is in the front or back slot.
Step 2: CMLL
Step 3: EO
Step 4: Either do LSE or put the cross edges in their slots and do one of the 2look plls(1/8 chance of pll skip btw).
(Normally average 18 with roux and have been averaging 25 or so with this.)
some advantages are you wont get six flip and no rotations and cross takes less time but its harder to do block building quickly.
I can see that but i was trying to make a cfop roux hybrid, and i didnt want it to be like oh just do f2l and than lse or oh just do blocks and than pll you know? i still think its pretty usable but not as good as cfop or rouxHaving DB solved restricts LSE a little bit, and having it solved also restricts blocks, which doesn't quite make up for an extra one piece being solved.
Ya, its definetly better than blocks, line, OLL PLL lol. One thing I forgot is you do get better look ahead since pieces can't hide in DB.I can see that but i was trying to make a cfop roux hybrid, and i didnt want it to be like oh just do f2l and than lse or oh just do blocks and than pll you know? i still think its pretty usable but not as good as cfop or roux
also you dont have to reserve that back edge if you dont want to. you can just do normal lse
Cfop+Lse is also a little silly cause it messes up the whole point of doing the cross lolYa, its definetly better than blocks, line, OLL PLL lol. One thing I forgot is you do get better look ahead since pieces can't hide in DB.
if youre going for sub 40 its probably not a good methodMy word document's a mess because I didn't stick to one particular version of the method but now I am.
I'm trying to do sub 28 atleast sub 40 seconds using my method, I have a low TPS though.
thats more sensible (=I said that my worst goal is sub 40 but my real goal is sub 28.
kindve a hard thing to anwser it could be bad tps or pauses in lookahead if its lookahead turn slower and try to lookahead more to slowly increase tpsI said that my worst goal is sub 40 but my real goal is sub 28. my TPS is bit slow and this method needs a bit more brainpower (means you need to use all inspection time) than other methods, if you turn fast enough like 6 TPS you maybe able to be sub 20 or even sub 10 with this method.
also because this method's last layer uses OC(P)ELL, i frequently get PLL skips with this method.
Also how to increase your tps?![]()
could you message me a step list for this method so i can try it out please?I said that my worst goal is sub 40 but my real goal is sub 28. my TPS is bit slow and this method needs a bit more brainpower (means you need to use all inspection time) than other methods, if you turn fast enough like 6 TPS you maybe able to be sub 20 or even sub 10 with this method.
also because this method's last layer uses OC(P)ELL, i frequently get PLL skips with this method.
Also how to increase your tps?![]()