Skewbed
Regular
In that comparison, it would be the equivalent of ZBLL. It is the last layer subset. You can get to it whether or not you already have a pair made.Doesn't COALL only work if the pair is already paired(like VHLS instead of ZBLS)?
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In that comparison, it would be the equivalent of ZBLL. It is the last layer subset. You can get to it whether or not you already have a pair made.Doesn't COALL only work if the pair is already paired(like VHLS instead of ZBLS)?
Very similar to Pinkie Pie. Isn't it?So, this new and improved method I have goes like this:
- First Block
- Second Block
- EO + Stock ULUR (or UFUB)
- CLL (similar to COLL)
- Good L4E (easy M-slice)

That is roux.just an idea, i average 40 seconds but i'm a roux noob, so who knows, it might be good
roux+ fildrich
1. first block
2. second block
3.coll
4.eo
5. orientate and permute edges on top and bottom side using m and u
Well, as stated above, that’s Roux... First Block and Second Block is the same. Then we have COLL, which is CMLL, but restricted by preserving top cross edges and F2L. Then EO and MU to solve edges - that is how you do LSE, if I’m not mistaken.just an idea, i average 40 seconds but i'm a roux noob, so who knows, it might be good
roux+ fildrich
1. first block
2. second block
3.coll
4.eo
5. orientate and permute edges on top and bottom side using m and u
I think you might be doing roux like this:just an idea, i average 40 seconds but i'm a roux noob, so who knows, it might be good
roux+ fildrich
1. first block
2. second block
3.coll
4.eo
5. orientate and permute edges on top and bottom side using m and u
Allrighty, I got this idea for a petrus variant :
1. 2x2 in back
2. 223 in back
3. EO from front, (front determines the orientation of the E edges, like in ZZ)
4. Left and right F2L pairs
5. COLL
6. L5EP
This could be good since you don't have to rotate, you have more ergonomic 22 and 223s, you get to orient 4 edges at a time instead of 2, and you have less pieces to solve after EO.
It's like an edge PLL except with the DF edge taken into account. Nothing big, just 12 extra algs.Wait, last 5 edges? Am I missing something?
It's like an edge PLL except with the DF edge taken into account. Nothing big, just 12 extra algs.
Yes, @ProStar , last five edges.
Here's what a solve with @WarriorCatCuber 's method might look like:
Scr: L2 U2 B D2 R F2 R2 U' F2 U2 B' L2 U2 L2 U2 B' D2 F L2 R'
(y2)
L' D2 R U2 B2 // 222
F U2 R2 U R D R' D' // 223
L' U2 L F // EO
U2 L' U L F2 U' F2 U F2 // 2P
U2 l' U' L U R U' r' F // CLL
U' R2 D r2 B2 R2 D r2 B2 U2 // L5E
(45)
Overall, I think it is a great method! Only has about 50 algorithms and has great lookahead because the 2x2x3 is totally in the back, differently than petrus. I like this!
Last cross ege is tough in this method. Plus, you get to do F2 moves and M' U2 M, which helps a lot.Why not just do the last cross edge? 2-3 more moves for better recognition and less algs.
You can just do a double flick with your pointer and middle finger.Last cross ege is tough in this method. Plus, you get to do F2 moves and M' U2 M, which helps a lot.
I know, but no cross edge helps a lot with freedom.You can just do a double flick with your pointer and middle finger.
No it does nothing to EO.Doing M' U2 M ruins EO