Skewbed
Member
Hexagonal Francisco is cool, so here is a different finish for it:
1. Build a Hexagon on D (a layer with an adjacent corner and edge missing on the right)
2. Insert E-slice edges (<rUr', RUR', U, u> gen)
3. L5E (what ever method you want)
4. L5C (two commutators or an alg)
This is pretty similar to M-CELL or T-CELL, just an edge in a different place.
1. Build a Hexagon on D (a layer with an adjacent corner and edge missing on the right)
2. Insert E-slice edges (<rUr', RUR', U, u> gen)
3. L5E (what ever method you want)
4. L5C (two commutators or an alg)
This is pretty similar to M-CELL or T-CELL, just an edge in a different place.