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I came up with this with me and jtwong, but either solving corners like above, or building the 2 blocks and use some kind of L2S to skip CMLL.
The problem was that it could simply not be fast, its faster to solve roux FB and SB than building 2 1x2x2s and solving the corners.
Using L2S to solve corners by orientation then permutation may not be a bad idea, the recog would be much quicker, it would combine parts of steps and I imagine the move length average wouldn't be too bad because of all the freedom...
 
Using L2S to solve corners by orientation then permutation may not be a bad idea, the recog would be much quicker, it would combine parts of steps and I imagine the move length average wouldn't be too bad because of all the freedom...
I don't think L2S would be very efficient, NMCLL already exists so why don't we us the recog from that?
 
Can you noobs just shut up and realize that cmll recognition is already good. I have no problem with it and can see what case I have quickly I'm sure proficient roux solvers have no problem with cmll recognition either.

This method isn't better then Roux because you are sacrificing ergonomics. Doing fb then sb is more ergonomic than doing back two blocks than DF corners. You also lose ergonomics in l6e by having to solve virtually an additional UL/UR pair. This also messes up eo since you now have 8 pieces to orient. Do you do eo before inserting FL/FR of all 8 or do it before and risk the edges currently in FL/FR bring bad.

I don't think the few moves you save by not inserting FL/FR are worth the ergonomics you lose.
 
Can you noobs just shut up and realize that cmll recognition is already good. I have no problem with it and can see what case I have quickly I'm sure proficient roux solvers have no problem with cmll recognition either.

This method isn't better then Roux because you are sacrificing ergonomics. Doing fb then sb is more ergonomic than doing back two blocks than DF corners. You also lose ergonomics in l6e by having to solve virtually an additional UL/UR pair. This also messes up eo since you now have 8 pieces to orient. Do you do eo before inserting FL/FR of all 8 or do it before and risk the edges currently in FL/FR bring bad.

I don't think the few moves you save by not inserting FL/FR are worth the ergonomics you lose.
Haha it's funny how you're calling us noobs. If you could even comprehend that what we're talking about is NON-MATCHING CLL then maybe I'd spend some time explaining the things you don't understand about how this method works.
 
Haha it's funny how you're calling us noobs. If you could even comprehend that what we're talking about is NON-MATCHING CLL then maybe I'd spend some time explaining the things you don't understand about how this method works.
He has a point, though. The ergonomics aren't that great, but that can be fixed. I will work on this idea because it seems cool and probably tomorrow I'll share what I've experimented with.
 
I respect you, because the methods you propose(ECE EZD) work. i mean, cmon, ECE has gotten sub-10, and Ive seen no other new up and comig method get that low.
Well thank you. I was referring to our friend back there saying that I lost all respect with that post. I don't even understand how that's possible if little outbursts like that made me lose all respect I would have lost all of it a long time ago XD
 
Well thank you. I was referring to our friend back there saying that I lost all respect with that post. I don't even understand how that's possible if little outbursts like that made me lose all respect I would have lost all of it a long time ago XD
Its really easy to lose respect if youre like me and have none in the first place.
 
Its really easy to lose respect if youre like me and have none in the first place.
That isn't true I respect you you've put a lot of work into a lot of different methods and you've helped other people a lot. anyway this conversation doesn't really fit here so let's set this aside and focus on methods now since respect isn't even what I'm going for I just want to suggest useful ideas for new methods.
 
That isn't true I respect you you've put a lot of work into a lot of different methods and you've helped other people a lot. anyway this conversation doesn't really fit here so let's set this aside and focus on methods now since respect isn't even what I'm going for I just want to suggest useful ideas for new methods.
how about this:
intuitively solving EO during petrus so you get a really fast 2-gen F2L.
 
how about this:
intuitively solving EO during petrus so you get a really fast 2-gen F2L.
This is already part of the method. After a 2x2x3 is made it's put in the back and eo is done. They do a y' and have 2gen f2l.
 
hes a decent person who created a method that has gotten sub-10 solves. he is also active here a lot. Ill vouch for him. On the other hand, I have never seen you anywhere on the forum, you dont seem too active.
No, I don't talk a lot in the forums. I'm pretty active on the cubes subreddit.
 
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