PapaSmurf
Member
I'd like to see the algs, because it could be slightly better than doing OLL parity, or it will be terrible. I hope it's the former!
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I feel like this is different than what I was saying. As I said, a video tutorial would be better, but I don't have a channel.
Do you mean something like this? If you do, good idea that's been had before. The one thing I would say is to do your research first, just to increase the quality of the thread.
I will do one as soon as I can (I'm still on vacay, gone most of the day)I see. An example solve might help to clarify then?
What u r describing as PLL+1 is also called HKPLL and I don’t remember it being any goodSo I thought of this method for 3x3:
1. Roux FB
2. Roux SB
3. Using the BD edge slot, OLL+1 (Idk how many algs, not including a flipped edge in BD)
4. Using the FD edge slot, PLL+1 (80 Algs)
Pros-
-Lookaheadable
-Low movecount
-Easy to understand
-Mostly alg-based
That’s the normal zbll for that case lol.cool ZB I found while messing around with the cube
R U2 R' U2 L' U R U' M'
This doesn't fit in this thread. It's neither a new method, subset or concept and isn't even a new alg.cool ZB I found while messing around with the cube
R U2 R' U2 L' U R U' M'
I'm not convinced by the low movecount honestly. Even if it is low movecount, as said, the algs are probably not great. The way to improve it is to treat corners and edges separately, but then you have Roux.So I thought of this method for 3x3:
1. Roux FB
2. Roux SB
3. Using the BD edge slot, OLL+1 (Idk how many algs, not including a flipped edge in BD)
4. Using the FD edge slot, PLL+1 (80 Algs)
Pros-
-Lookaheadable
-Low movecount
-Easy to understand
-Mostly alg-based
This is true. You could do EO+OLL+1, and then PLL, or solve middle block+EO then ZBLL, but it all circles around to roux.This doesn't fit in this thread. It's neither a new method, subset or concept and isn't even a new alg.
I'm not convinced by the low movecount honestly. Even if it is low movecount, as said, the algs are probably not great. The way to improve it is to treat corners and edges separately, but then you have Roux.
Yeah, most methods revolving around 1x2x3 blocks are just Roux but worse unfortunately.This is true. You could do EO+OLL+1, and then PLL, or solve middle block+EO then ZBLL, but it all circles around to roux.
y-wait, how are you viewing the governments secret documents? Security, Security? please escort this man out...i am scared by this thread
Worse petrus, why would u want to force L4C?? The recog for forcing it isnt the best imo and makes rb have more pauses, don’t be lazy just do zbll. Comparing petrus eo223 to this version. Petrus takes 12 moves for block and 5 moves for eo. So 17 moves. This takes 9 moves for arrow+1, and like 5 moves to make pair, and then another 5 moves (I am being very generous here) to solve the pair while doing eo. So for eo223 that is 19 (likely more) moves compared to petrus’ 17. And again, why L4C???What do you guys think of this?-
2VEL (2x2, VHLS, ELS, L4C)-
1. Solve a 2x2 block in the back left+FD cross edge.
2. VHLS the FL F2L pair.
3. While inserting the FR F2L pair, solve ELL. (1 alg)
4. Do L4C LL.
My methods usually suck, but I think this is not so bad. If I got the general gist of it, you solve an XCross-1e, solve FL while doing EO, then finish off F2L while reducing to L4C (so, algorithmic superphasing).What do you guys think of this?-
2VEL (2x2, VHLS, ELS, L4C)-
1. Solve a 2x2 block in the back left+FD cross edge.
2. VHLS the FL F2L pair.
3. While inserting the FR F2L pair, solve ELL. (1 alg)
4. Do L4C LL.
This doesn't solve the cube. What about the DR edge and BR pair (aka dBR)? If you mean 2x2x3, yeah, worse Petrus. L4C also has some of the worse ZBLLs. Also some of the best, but these are mostly the L3C algs. You should either have all of ZBLL or L3C, not this in between thing. The final problem is that VHLS plus FR will probably have some not great cases.What do you guys think of this?-
2VEL (2x2, VHLS, ELS, L4C)-
1. Solve a 2x2 block in the back left+FD cross edge.
2. VHLS the FL F2L pair.
3. While inserting the FR F2L pair, solve ELL. (1 alg)
4. Do L4C LL.