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Not my fault if you were unclear.That's what I was trying to tell you earlier lol by this point if so tired I'm relying on surrocoreecry to type for me
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Not my fault if you were unclear.That's what I was trying to tell you earlier lol by this point if so tired I'm relying on surrocoreecry to type for me
Psuedo FB
CLL/WCLL
Normal SB + EO
do OREO
Last 2 L R edges (l2lr?)
solve last two edges with final edge alg
(ROTATE)
L8E+E slice(which is actually pretty nice in columns) just solve l8e however and use M2 U2 before rotation or R2 U2 after to solve edges
(clarifications)
also it would be fairly efficient L8E because before the rotation you would only have to do L6E EO instead of L8E EO
Ask people who use pcms, literally just one d move out put nthe two edges, put back l6e those arnt awful ergonomics lol.
I don't use pcms, also youre prob wrong because you don't use it also this is just the most common approach not the approach for every solve
Also one D move and M U are not bad ergonomics
M2 and U to bring pieces to top layer than M U2 M'
It's easier than you think (-: I'll try to make it tommorow keep in mind I'm not good at pcms or waterman also the method we just invented todayLol. I guess I'll just wait until the example solve.
We never know if it's not created already.. (lol sorry it's just that there's a chance that your method is already made, method development.)It's easier than you think (-: I'll try to make it tommorow keep in mind I'm not good at pcms or waterman also the method we just invented today
Lol this method is SUPER WIERD IM 90 perxe t Shure it hasntWe never know if it's not created already..
The cubing community is full of weird things, we'll never know (I think I already made this method without the L8E and Pseudo FB step but Pseudo FB kinda counts as an A3 first step)Lol this method is SUPER WIERD IM 90 perxe t Shure it hasnt
OREO would be kind of hard to use here...here's a version were you get L6E
1.Solve normal Waterman Block
2.psuedo Style second block
3.OREO
4.Solve middle layer
5.Rotate LSE
or
1.Solve Psuedo Waterman Block
2.Psuedo Style second block
3.OREO
4.Solve middle layer
5.Rotate LSE
look at my vid discription i say that,OREO would be kind of hard to use here...
it didnt matter anyway because it wasnt good.That made no sense.
Ah, that's maybe why I misunderstood. (any way there's nothing to understand)That made no sense.
i did something very simular like a week agoThis is a variant which I think is actually just better than the original 4x4 method
K4 method steps(original)
1.solve opposite centers
2.solve 3x4x1 (3 cross edges+2 corners
3.solve M slice centers
4.solve to the rest of the first layer
5.solve f3l
6.Cll
7.Ell with commutators.
Here's a website for the method,
And heres the fastest av I could find
I thought this was cool but was confused..
Why solve the first layer and than f3l edges..
Why not do f2l style,
Basically solve the corner with either of the f3l edges and insert it.
Than solve each of those corners like that, and insert the last edges with variants of
U R U' m' U R' U' m
New steps
1. Yau cross and centers.
2. Solve corners with 1 edge each.
3. Finish solving F3L
4. Cll ELL or edge orientation oll pll
Please tell my why I'm wrong about this being more efficient and having better finger tricks.
Forgot the last thing I did, you can solve three of the pairs and use keyhole to solve the rest of the edges, insert f3l pair and solve last edge