blgentry
Member
also, i notice sometimes that an edge and a corner are connected but the edge is the wrong orientation, should I move the corner away and reinsert next to the edge in the correct fashion
Yes. I call this transforming from a bad case to a base case.
or should I just learn the algorithm that flips the edge once the corner and edge is in place?
Definitely not.
Speaking of base cases, do you know the 7 basic ones? If you do, you can transform any "bad case" into one of the 7 and easily solve it.
1,2: Cases R8 and it's mirror, F5:
http://www.cubestation.co.uk/cs2/index.php?page=3x3x3/cfop/f2l/frr
http://www.cubestation.co.uk/cs2/index.php?page=3x3x3/cfop/f2l/frf
3,4: Cases R5 (or R7) and it's mirror F8 (or F6):
(Same 2 pages as above)
5,6: Cases R3 and F10:
(Again, same two pages as above)
7: Cases U5, U6, U7, and U8. They're all functionally the same thing. They use the same technique to solve them:
http://www.cubestation.co.uk/cs2/index.php?page=3x3x3/cfop/f2l/fru
Don't get me wrong. Don't go memorizing the solutions to these cases. See the *mechanics* of how these cases work. Once you understand that, you'll solve R5 and R7 with the same thought in your head and you *won't* be doing some memorized algorithm. Ditto for U5 - U8, etc.
If you don't quite have the mechanics of these 7 base cases down, go watch badmephisto's F2L videos, or the one I linked to above.
Good luck!
Brian.