cuboy63
Veteran
That requires quite a bit of thinking, doesn't it.I solve edges first, so when I get down to the last parity edge piece I remember (visually) where it is. Then when going through the corner solve after that, and I get down to the last parity piece, I recall the visual location of the parity edge and I do setup moves to setup both the corner and edge into a PLL. I usually setup the edge first (slice moves don't disturb corners) and then the corner. I don't know if this is necessarily the best way to handle this, but it works for me.
Any tips for my big cube BLD execution(check out my 8:20.66 5BLD with a big delay)?