# A Collection of Algorithms

#### martinba314

##### Member
I'm probably not the first to discover this, but given that the full bar is facing you, if you do the move that swaps B with the buffer in OP corners, it solves the Ja permutation case.

The algorithm is: R D' (modified Y-perm) D R'

What do you guys think? Should I stick with this algorithm (considering I've already gotten used to it through OP), or learn the main Ja perm algorithm?

#### znay

##### Member
Do the one you can execute faster?

#### Llewelys

##### Member
That alg is 19 HTM, which is a lot considering there are much shorter algs:

With the bar on the left:
x' (R2' F R F') R U2' r' U r U2' [10 HTM]

With the bar on the back:
(R' U L') U2 (R U' R' U2) (L R U') [11 HTM]

With the bar on the right:
(L' U' L) F (L' U' L U) L F' L2 U L U [14 HTM]

I use the first one which is fingertricks friendly and you can do the R2' while rotating so the rotation doesn't cost any time

Edit: I put the last one there because it's easy to remember since it's the mirror of the Jb perm, but I don't actually recommend it unless you use your left hand for every pll. It's not a good idea to mirror pll algs for regrips reasons

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#### Filipe Teixeira

##### Member
With the bar on the right:
(L' U' L) F (L' U' L U) L F' L2 U L U [14 HTM]
I use this one and I can do it really fast

#### Llewelys

##### Member
I used to use this one as well

I guess it's all a matter of personal preference and at the end of the day we cube for fun so we should do what's most fun for us

#### GAN 356 X

##### Member
I'm not entirely sure if this algorithm exists, but I managed to come up with it when is was messing round on my cube. its mostly intuitive, although I don't use it because it't quite hard to execute easily. this is it: R2 S2 R2 U' R2 S2 R2 U.

#### xyzzy

##### Member
OLL 55 (the case with three bars) with diag CP for 4×4×4: z' U r' U2 r U' L2 U r' U2 r U' z

Essentially just the standard alg F U' R2 D R' U2 R D' R2 U F' modified to be 3-gen because those D moves are annoying on big cubes. You could use this on 6×6×6 too, but I don't know whether it's better than the standard alg (or just doing another OLL(CP) alg altogether, or doing fruruf into pi 2GLL).

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#### asacuber

##### Member
OLL 55 (the case with three bars) with diag CP for 4×4×4: z' U r' U2 r U' L2 U r' U2 r U' z

Essentially just the standard alg F U' R2 D R' U2 R D' R2 U F' modified to be 3-gen because those D moves are annoying on big cubes. You could use this on 6×6×6 too, but I don't know whether it's better than the standard alg (or just doing another OLL(CP) alg altogether, or doing fruruf into pi 2GLL).
(R U R' F')*3 (L' U' L F)*3 gang

#### The Cubing Fanatic

##### Member
R' F R U R U' R' F' U R U R' U R2 D R' U' R D' R2

I discovered this Nb-perm a couple months ago. Be sure to let me know if you like it, if I unknowingly stole it, etc. I find it works well, and my first sub-10 had this N-perm. The transition from R-U-F to R-U-D is actually quite seamless for me, just make sure you do the D/D' moves with your left hand.

Be sure to let me know what you think.

#### zman

##### Member
20 moves is quite long, try this one:
r' D' F r U' r' F' D r2 U r' U' r' F r F'

#### Tavin25

##### Member
Hey, guys, I have recently been saying I will make a pdf of all the 57 different OLL cases. Well, guess what I have! It will be showing you guys advance algs for all 57 OLL cases. I hope you like it and feel free to say something if anything is wrong. Hope you enjoy!!!

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Thank You!

#### pjk

Staff member
Hey, guys, I have recently been saying I will make a pdf of all the 57 different OLL cases. Well, guess what I have! It will be showing you guys advance algs for all 57 OLL cases. I hope you like it and feel free to say something if anything is wrong. Hope you enjoy!!!
Thanks for sharing. What do you mean by "Advanced OLL algs"?

Also, have you added these to the wiki?
https://www.speedsolving.com/wiki/index.php/OLL

#### Tavin25

##### Member
Well, I mean that they are the algs professional's use and that with less moves you can finish OLL.

#### ThatAverageCuber

##### Member
Well, I understand that the pdf is helpful, but it's not really what you'd call advanced because this is what almost everybody uses.

#### Tavin25

##### Member
Thanks but the only reason I posted this was because I thought people might want to learn them.

#### Filipe Teixeira

##### Member
Thx so much, I'll be using this to learn better olls

#### YeaBuDDy

##### Member
First OLL missing an F. (R U R' U' R U' R' F' U' F R U R' )

#### TheCube4226

##### Member
I came up with an 11 move Jb perm. It's probably marginally slower than the normal one and it's one more move than the optimal one with R U L gen but it goes like this (r' F R F') (r U2 R' U) (R U2 R'). The way it works is you start with a sledgehammer except the first R' is a wide move. Then you do a wide r to fix your middle slice which moves the affected pair to the back. If you just insert the pair immediately with U R', you end up with a sune so if you just cancel directly into the sune with U2 R' U R U2 R' then BOOM J perm. Never seen this anywhere before so I thought it was cool.

#### KAINOS

##### Member
This actually looks pretty decent :O Might not be better than the standard alg by its own but if you do this from AUF-less angle it should be good because you save 3 moves (considering AUF)