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N's-cvt

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Joined
Feb 5, 2020
Messages
13
Wasup, I have gone through the algs down to a 12qtm and cycled through all the good algs that deorient the corners.
If you have any additional algs you think are good feel free to post a comment and I really don't know who will use this as their main method but anyway, enjoy!

Alg List:

P.S. I really don't care where in the world this post ends up haha.
 

ganuwoahh

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Joined
Feb 18, 2020
Messages
7
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Bangalore
WCA
2015MATT06
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f2l 16.png (U2) R2 U R' U R U2 R2
Think of it as a sune but with an extra 'R'/'R'' before and after. The inverse of this is also useful but I think most people know of it.
Orients the corners the same way as antisune does. So basically, it does corners opposite to the standard way of solving this.
 
Joined
Aug 26, 2017
Messages
41
wouldn't this alg leave your hand in an awkward grip after the initial R2, making it harder to finger trick? the standard alg is without a doubt much better than this.
 
Joined
Aug 26, 2017
Messages
41
It's still worse than the standard R U' R' U R U R', mainly due to the re-grips at the begging and the end of the alg. additionally, it takes longer than the standard alg (when looking at it with QTM). I understand that an R2 is counted as one move, however, a quarter turn will always be VERY slightly faster than a double turn. The normal alg is flawless and is one of the best out of all F2L algs.
 
Joined
Dec 26, 2016
Messages
13
Hey, guys, I have recently been saying I will make a pdf of all the 57 different OLL cases. Well, guess what I have! It will be showing you guys advance algs for all 57 OLL cases. I hope you like it and feel free to say something if anything is wrong. Hope you enjoy!!!
Can't download it for some reason

Sent from my CLT-L09 using Tapatalk
 

DominusCubus

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Joined
Mar 19, 2020
Messages
18
So the other day i accidentally found this alg for z perm for Oh. So it is the double headlights case twice. (Here is the alg for it in notation) R U2 R' U' R U R' U' R U' R' Then U' then the same alg again (I hope you guys find this helpful because it is way easier the doing M and U moves)
 
Last edited:

Johnlongears

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Joined
Mar 21, 2020
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2
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in my 3x3 core
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Me and my friends made a spreadsheet with all of the algorithms that you will need to know to solve 2x2 cubes, 3x3 cubes, and 4x4. We haven't made 5x5 yet, but we are bound to eventually. So I thought I would provide you guys with the link.
 

ProStar

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Joined
Oct 27, 2019
Messages
2,041
Location
An uncolonized sector of the planet Mars
Me and my friends made a spreadsheet with all of the algorithms that you will need to know to solve 2x2 cubes, 3x3 cubes, and 4x4. We haven't made 5x5 yet, but we are bound to eventually. So I thought I would provide you guys with the link.
Are you fast doing lefty Jb? Seems like it'd be faster to stick to all right hand(or all left), but maybe I'm wrong
 

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