kinda agree with @PapaSmurf , but thats also cool that you came up with your own alg. I personally find it annoying to do wide moves in solves as i am not that good at it, but, if you maybe refine this, it could be something better, you never knowIt's not new. It's literally the inverse of R U2 R' U' R U2 L' U R' U' L but with wide R instead of L. And it definitely doesn't warrant a whole new thread.
It wasn't until I made this revision (i.e., I made decompositions of the algorithms and labelled each v1, v2, etc.) on the PLL wiki page that I realized many of the PLL algorithms listed under a case image are just minor modifications of the same algorithm. You can see under the "J Permutation : b:, for example, that there are 34 listed algorithms, but in fact there were only 10 actually distinct/different algorithms.I came up with an 11 move Jb perm. It's probably marginally slower than the normal one and it's one more move than the optimal one with R U L gen but it goes like this (r' F R F') (r U2 R' U) (R U2 R'). The way it works is you start with a sledgehammer except the first R' is a wide move. Then you do a wide r to fix your middle slice which moves the affected pair to the back. If you just insert the pair immediately with U R', you end up with a sune so if you just cancel directly into the sune with U2 R' U R U2 R' then BOOM J perm. Never seen this anywhere before so I thought it was cool.
It also makes sense when rewriting the resulting alg as [R U R': [F' L F, R']], so basically just a setup to a 3-cycle. And doing Lw instead of L in that comm makes it a block comm resulting in J-perm (a pair 3-cycle without the AUF).this could've been mentioned before, but I noticed that if you replace some Rs with wide Rs on J-perm you get an A-perm
R U R' F' R U R' U' R' F R2 U' R' // J-perm
R U R' F' r U R' U' r' F R2 U' R' // A-perm
(I knew of T-perm, but not of J-perm but it makes sense because algs are pretty similar)
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