Hi guys. I need help with M2 method
1. Can i solve edges first?
2. For now i have a case, when DF piece should go to UB (centers aren't swapped). I just do an M2. But then DF edge should also go to UB. (All edges except those two are in place and correctly oriented). What am i doing wrong?((
1.you can solve edges first, i will do an edges first solution then end with corners, using M2 edges and old pochmann corners.
2. That's parity and you solve it by U' F2 U M2 U' F2 U (If you use old pochmann corners)
Just post some scrambles.
from qqtimer, scramble with white on top and green on front
- B2 L R' D U' B2 L F2 B2 R' F2 L R2 B F2 U' D2 L2 F R2 B' U L' B2 U'
1. ok the first edge to solve is Red/Yellow which goes to RD
x' U' R' U M2 U' R U x
2. next is Orange/Green which goes to LF
x' U L2 U' M2 U L2 U' x (notice that when the R/L turn is a half turn that the setup/setdown are idendtical)
3. next is White/Red which goes to UR
R U R' U' M2 U R U' R' (sexy move setup, inverse sexy setdown)
4. next is White/Green which goes to UF, but since the M2 is off from 3 previous shots, an odd number, we shoot to DB
M U2 M U2
5. next is White/Orange which goes to UL
L' U' L U M2 U' L' U L (lexy setup, inverse lexy setdown)
6. next is Yellow/Orange which goes to DL
U' L2 U M2 U' L2 U (again half turn setup, identical setdown)
7. next is Red/Blue which goes to RB
x' R' U' R U M2 U' R' U R x (x' back right sexy, inverse back right sexy)
8. next is Orange/Blue which goes to LB
x' L U L' U' M2 U L U' L' x (mirror of previous shot)
damn i was using jflysim to do this and made a mistake and lost my place, I believe the solution is correct so far but it's simply too tedious to try and start over. Someone can finish if they want or I'll do it later.