Well I never resticker my cubes (I haven't restickered anything in two years), so I wouldn't have thought of that :p

Idk, it's up to personal preference for whether or not you miss out letters. I found I preferred Z to Q, but you might find that you prefer Q. Use Q for now, and if you don't have any problems with that then keep using it.

I've never restickered a cube before... Seems like a fun task though.

Thanks for help, I'll do it soon(TM).
 
This is more a memory question than a BLD question, but anyway:

Memorizing a deck of cards is the same as memorizing how many cubes?
A deck of cards has 52 cards, and each one is represented by a person, but you memorize 3 at a time using PAO.
So a deck of cards is the same as what amount of cubes in a MBLD?

Thanks.
 
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What is the buffer in the M2/R2 method for BLD? I can't seem to find it. I'm trying to learn M2 but I don't get what shooting to FU for example, since I don't know where the buffer is?
 
Buffer for M2 is DF. Don't use R2 for corners, use OP.
If you really want to use R2, I think the buffer is DFR.

Oh, thanks! Is there any page that gives the setup moves for the edge cases? I want to understand the basics, the rest I can practice to understand.
 
I use visual memo for corners, but if I want to do MBLD, how can I memorize several visual memos?
With 2 cubes I'm fine, but if I increase the number of cubes, perhaps it will get harder...
 
I was looking for here but I can't find an alg for parity in 5BLD. I mean a parity on M slice. I use r2/m2 for edges and OP for corners, U2 for centers. I know how to solve parity in 4bld and how to solve parity when it happens on r slice. But how to do it on M slice?

Edit: I found it here but I do it other way.
 
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When breaking into a new cycle for edges (Old pochman, beginner's method), where do we shoot the solved buffer piece to?
 
I am currently learning M2 for edges. Problem is, i keep getting that "parity" when DF has to go to UB and UB has to go to DF. It's like an infinite cycle. I apply my parity algorithm (D' L2 D (M2) D' L2 D), it gets fixed, and then I keep getting it multiple times before all my edges are all solved. What am I doing wrong?
 
I am currently learning M2 for edges. Problem is, i keep getting that "parity" when DF has to go to UB and UB has to go to DF. It's like an infinite cycle. I apply my parity algorithm (D' L2 D (M2) D' L2 D), it gets fixed, and then I keep getting it multiple times before all my edges are all solved. What am I doing wrong?

If you are doing corners with OP (I guess you do) and you do it before edges, there are two ways to fix parity:
First:
1. You leave last corner unsolved before edges.
2. After edges apply the alg (D' L2 D (M2) D' L2 D).
3. Solve last corner with OP.

Second:
1. Doing corners in the end add new cycle and change UBR with UBF.
2. Do edges with M2.
3. After all you do: M2 y L2 and PLL T. Undo L2.
 
If you are doing corners with OP (I guess you do) and you do it before edges, there are two ways to fix parity:
First:
1. You leave last corner unsolved before edges.
2. After edges apply the alg (D' L2 D (M2) D' L2 D).
3. Solve last corner with OP.

Second:
1. Doing corners in the end add new cycle and change UBR with UBF.
2. Do edges with M2.
3. After all you do: M2 y L2 and PLL T. Undo L2.
Oh, I get it now. Problem is, I think I wasn't supposed to apply the parity algorithm, since I was using scrambles that were only scrambling edges.
I'm really struggling here. Here's the the scramble: U2 M' U2 M. This perfectly represents the problem I am having. DF has to go to UB and UB has to go to DF. When, and how, in my memorisation, should I shoot to UF ? (The UF edge is unsolved in the scramble)
 
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