u' R U' R' u' r2 U2 r2 R2 U2 r2 u R U R' u imo, easily modified to work for any angle.A lot of times, I finish OLL on 4x4 and after I do a PLL alg, I get this. Is there any way of doing that case without doing pll parity and then a u perm?
If you know full PLL (on a 3×3), try to recognise whether the PLL case you get (on a big cube) is a standard PLL case or a parity case before doing any alg. If it's a parity case, you do the PLL parity alg to swap two opposite dedges to get a standard PLL case, then do the standard PLL alg. (There are a handful of special parity PLL cases where this isn't the best way of solving them (e.g. directly solving adjacent dedge swap), but that's a somewhat more advanced technique that you shouldn't worry about now.)


