coolite
Member
- Joined
- Apr 3, 2020
- Messages
- 10
u' R U' R' u' r2 U2 r2 R2 U2 r2 u R U R' u imo, easily modified to work for any angle.A lot of times, I finish OLL on 4x4 and after I do a PLL alg, I get this. Is there any way of doing that case without doing pll parity and then a u perm?
If you hold it with the two whites facing you and rotating the top right corner is R and top left corner is L, you can do this: R L' R L RHey guys, do you have an algs for this layer case with 6 moves or less?
Thank you so much!
Thanks so much!! I will try to work on my D moves, but this a nice filler, except it is too long. I might actually prefer 3 gen if it is to short. You don't have to find another one, it is fine.The D move ones are actually really nice so I recommend working on the finger tricks for them, but if you prefer a 2-gen one (which also acts as a COLL/ZBLL case), you can do: R' U' R U' R' U2 R2 U R' U R U2 R'
I use an alg similar to this one but I start with sune into antisune from a y2 angle. I am faster on antisune than sune so that might explain it but both of these algs are great and it just depends what finger tricks you are more comfortable with.The D move ones are actually really nice so I recommend working on the finger tricks for them, but if you prefer a 2-gen one (which also acts as a COLL/ZBLL case), you can do: R' U' R U' R' U2 R2 U R' U R U2 R'
U R' U' R2 U R2' U' RHow would you deal with this case without rotating? (blue face is front face)
View attachment 12117
I know I can pair the pieces with either y U L' U' L or y U2 L' U' L.
But technically since the edge is oriented I don't need to rotate to solve that case.
Is there a 3-4 mover I'm missing that would pair the pieces together?
<RU>Hey guys,
So I have learned full beginner OLL on jperm.net and I used all of the algorithms there except for a few. I need help with an alg because I can't find a good one. The case for beginner OLL is that the entire side is solved except for 2 of the corners, which make headlights. I think it is called the Superman. The one I use is terrible, but it was the easiest. It is (R U R' U')3 (R' F R F')3 The ones I have been finding have D moves in them, so I am not the biggest fan of them. Could anybody tell me an alg for my OLL case, preferably a 2 gen or 3 gen without many awkward moves.
Thanks,
Spacey10
D' R2 D M2 D' R2 DI need an alg for M2 parity that will fix the M slice and swap UF and UR edge so that at the end of the solve parity will be J perm
Which slot?View attachment 12198 anyone have a good alg for this from the back. as in you're inserting this into the back slot. i hate having to do a y2 to get the oll skip every time i get this case. there is the case to be made for beginning the insert and cancelling into the L case but it has a rotation too so i would greatly appreciate it if someone knows of a better alg here.
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