Hi, is this method already existing (Maybe it’s just a sub-method of Roux. I tried to find a way to avoid CMLL intuitively.)?:
CMLL-Skip-Method (Proposer: StarStarSpace, 2024)
or
1/161-Method (because in one out of 161 solves you could’ve just done Roux with a CMLL-Skip)
Steps (42 – 55 moves approximately):
1. CPFB: solving corner permuted FB with any method you want. Here are two possibilities a and b:
a. CPLine + FBExtension (10 – 13 moves)
i. CPLine: create a 1x1x3 block in the bottom left, while permuting the corners (4 – 5 moves)
ii. FBExtension: extend the CPLine to a 1x2x3 block, like in Roux, using <r,u,R,U> (6 – 8 moves)
b. FB + CP (11 moves on avg)
i. FB: creating a 1x2x3 block in the bottom left, just like in Roux (on avg 6 moves, if you’re x2y neutral)
ii. CP: permute the corners, using triggers like F R F’ or F’ U’ F (mirrored on the B-side) (5 or less moves (0 – 2 commutator moves plus one trigger))
2. 6CO: orient the last 6 corners (6 moves on avg)
a. Intuitive approach: Try to memorize a few cases, where you orient all edges in 3 or less moves, so you can try to go to these cases from every other case.
b. Algorithmic approach: I am still working on it!
3. SB: Solve the 1x2x3 block in the bottom right intuitively without breaking the FB (CP) or misorienting the corners. Use commutators like in the Corners First method to insert the SB edges. (approximately 15 – 20 moves)
a. Just pair up the DR corners and insert all the three remaining edges using commutators.
b. But maybe it’s easier to build the SBLine (the 1x1x3 block, that needs to go in the bottom right) on the U-Layer at first. After that you can insert the other to SB edges, like in the 42-Method.
4. CMLL-Skip! (Otherwise something went wrong in CP or CO) (0 moves)
5. LSE: Now you can finish your solve, just like in Roux. (13 moves on avg)
Example Solves (alg.cubing.net):
1st example (smallest substeps explained)
2nd example
3rd example
I think, it's some mix from Roux, 42 and YruRU, but maybe 6CO is totally new? Please tell me, so I can write a wiki article in that case

Thank You!