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Now I’m just teaching myself to integrate my pll and auf.

So what I’m thinking about is if my u perm is a u or a u’ from the front or back, I’m in a position to choose whether to do u then uperm from front or u’ then uperm from back.

Haha, are you still with me?

Ok, so one of these may leave the cube solved but the other may require a u2 at the end.

So obviously it is better to choose the option which does not require the u2 at the end.

But you have to be pretty good to see in advance which way to go. I’m guessing this is the kind of thing sub15 solvers have incorporated into their solves and do effortlessly at the end of the solve.

However, can any of you think back to when you couldn’t do this and the methods you used to teach yourself how to do it.

Integrating pll and auf in the most efficient manner doesn’t seem to get much press.

So obviously it is better to choose the option which does not require the u2 at the end.

But you have to be pretty good to see in advance which way to go. I’m guessing this is the kind of thing sub15 solvers have incorporated into their solves and do effortlessly at the end of the solve.

I'm sub 15 and I randomly pick between doing a U then U perm from the front, or U' then U perm from the back. I don't really have a system for it. In fact, I've seen Feliks in this position and he did a U' then a U perm from the back and a U2 at the end. This is the solve: http://cubesolv.es/solve/4993. Here's a slow motion of it: https://i.imgur.com/YO3H4HY.gifv. It was a 4.99 second solve, so that shows you that this consideration shouldn't have much of an impact on time.

I'm sub 15 and I randomly pick between doing a U then U perm from the front, or U' then U perm from the back. I don't really have a system for it. In fact, I've seen Feliks in this position and he did a U' then a U perm from the back and a U2 at the end. This is the solve: http://cubesolv.es/solve/4993. Here's a slow motion of it: https://i.imgur.com/YO3H4HY.gifv. It was a 4.99 second solve, so that shows you that this consideration shouldn't have much of an impact on time.

Here's a really nice V perm, in case you prefer it. I think I used to use the alg you posted, but I didn't like it.
R' U R U' x' U (R U2 R' U' R U' R') U2 R U R' U' x

i learned 2x2 first so i decided i could base my knowledge of 3x3 on 2x2. i plan of making my own variation of corners first where you solve a layer then the other four corners then swapping the rest of the edges to the solved state. so is there any algs that swap only two specified edges and doesn't effect anything else? thanks (sorry if this is in the wrong section, idk where request alg is)

On a 3x3 cube, there is no way to swap only two edges. If you really want to continue with that method, look into commutators. Using commutators, you can intuitively come up with algorithms that move three edges in a cycle. Really, though, it'd be easier just to learn a more conventional 3x3 method.

i learned 2x2 first so i decided i could base my knowledge of 3x3 on 2x2. i plan of making my own variation of corners first where you solve a layer then the other four corners then swapping the rest of the edges to the solved state. so is there any algs that swap only two specified edges and doesn't effect anything else? thanks (sorry if this is in the wrong section, idk where request alg is)

Other than what Sue Doenim said, you can also look into the Old Pochmann method, which uses a corner swap and edge swap alg (e.g. R U R' U' R' F R2 U' R' U' R U R' F') repeatedly to solve the whole cube. It's normally used as a beginner's blindfold solving method, but it can of course also be used for normal (sighted) solving.

So I've more or less mastered the white cross method (beginner method) of solving the cube. I can solve in under 2 mins. I have a speed cube. What do I do now? How do I get faster?

So I've more or less mastered the white cross method (beginner method) of solving the cube. I can solve in under 2 mins. I have a speed cube. What do I do now? How do I get faster?

I agree it's a very good cube. My problem is that it's TOO FAST! I find that the layers are slipping and I'm constantly making mistakes when solving. How do I learn finger tricks and how to handle the cube in general?

Hehe... I'm having a lot of trouble using the finger tricks, it just feels uncomfortable. Using minimal finger tricks I can get a sub 1:30 solve using the beginner's method if I switch techniques would finger tricks be easier to use?