(Thanks to @Quốc Hưng for the name suggestion)
I invented a new method to apply ZZ on 4x4. This method orients most of the edges in the 4x4 stage so that when a solver arrives at 3x3 stage most of the edges will be oriented and one edge of the EOline will be solved . When a...
Generated By csTimer on 2022-01-21
avg of 100: 19.84
(summary at the bottom)
1. 17.60 R L F' L2 D R' B' U' B R L2 F2 L2 B2 L' U2 F2 R' B2 R
2. 18.98 L2 U2 F B' R' B' D' F R2 F2 L2 F' D2 B' U2 L2 F2 L2 D' R'
3. 21.11 D' B2 R2 D' L2 B2 R2 U F2 U2 R F2 D R2 D F' R' D' L' U
R' U' F D2 F' D' R2 B2 R2 D' L2 B2 D' U2 R2 D2 F' U2 B' L D2 R2 B2 R' U' F
U2 B2 L B' // EO
L' D R2 U2 F2 U' L2 D U2 L // DR
U' R2 U' L2 U2 D' L2 F2 B2 D2 B2 L2 U B2 // Finish
Next : R' U' F D' F2 U2 L' U2 R' B2 R U2 L2 D2 R' D' R2 B L' D R2 D' B2 D' R' U' F
in the last few weeks, I got more and more into ZZ and its variants and even if I main CFOP for a few years now, I really enjoy the advantages that come with EO.
My current averages of 100 are 15.4 with CFOP and 17.4 with what I call beginner ZZ (EOLine, F2L, OLL/COLL...
This is mainly for ZZ users who solve on 2 orientations. (e.g. x2y CN)
I will refer to edges containing U/D layer colors (for me, white/yellow) as U/D edges, and edges that do not contain U/D layer colors as E edges.
You will have to keep track of the bad edges difference as you recognize. It...
For a while now I have been working on a guide to choosing a speedsolving method for the Speedcubing.org website because I‘m very interested in methods and the only one in existence currently is the one on this forums which is very outdated. Today I have finally finished an initial version with...
ZZ-blah is a variation of ZZ proposed by Chester Lian in which the last-layer corners are
disoriented during insertion of the last F2L block to reduce the last layer to only the pi
and H cases. Because it can only give two OLL cases, the last layer can be solved in
one look with 133...
So, I feel like ZZ is kinda failing me, and I just don’t know what I can do besides grind solves. I know EOcross, my F2L is really fast , and my last layer is meh. Idk, I just feel like ZZ isn’t the way. So for the rest of this month, I’m gonna use CFOP (because I was already a previous CFOP...
What I basically want to know is what are all the pros and cons of the three most popular methods.
I ,at the moment, use Roux but I want to know if Roux is a good method.
Write down your opinions on CFOP, Roux and ZZ.
This is a super secret society known as, the ZZVolution. No it’s not that secret. But on this thread we must plan how to switch everyone to ZZ. So we need facts that prove why they should switch to ZZ. I will provide a fact. The first reason why ZZ is exceptionally good is because you can get...
8.913, 11.194, 9.539, 10.786, 9.085, (12.931), 8.888, 8.793, 9.677, 10.500, (8.341), 10.479 = 9.785 avg12 (9.119 avg5)
Finally finished what I started! Sub 10 avg12 with CFOP, Roux, ZZ and Petrus!
My first sub 10 average of 12 with each method:
CFOP 9.85 avg12
Roux 9.82 avg12
Over the past few weeks I've been working on a recognition system for CTLS. You can access my third revision of my recognition system here. My previous systems either ran into flaws or were incomplete. In this document I've put some strategies at figuring out the ZBLL that you have. CTLS solves...
Reaction at 5:40
8.00, 11.78, 9.52, (12.22), 9.81, 10.43, (7.81), 10.42, 9.31, 9.92, 9.22, 9.89 = 9.83. Bolded is a 9.48 avg5
Finally. Very happy with this because of all the close misses I had today. I need to take a long break from ZZ now...
Yeah, I'm pretty much doing EOcross all the...
I learned ZZ 3 days ago. I can solve the eo line in 4.26 seconds on average. However, my f2l takes 47 seconds. I solve eo line intuitively, but I was curious how I could either solve f2l quicker or if I should learn algorithms. If I should learn algorithms how should I learn them? What would...
I am a intermediate solver in ZZ method and I take too much time to inspect the EOline especially 6 wrong edges?
How do you solvers inspect the EOLine....do you check the first U and D faces and then the E slice or do you check F and B faces and then S slice
Also how can I track the line...
Can anybody give me any advice so that I can become good in building EOLine EXCEPT PRACTICE!!!!
I have seen every video on youtube and every text tutorial, but I cannot become good in EOLine
Can anybody give me some GOOD WORKING LINKS to some ZZ method apps like...
I am learning the ZZ method and I was thinking with a little bit change, if we make our Eoline on the left like cross in CFOP on the left, would it be easier after practise? then we can do the f2l using on R, U and D sides which is more optimal then using R'U'L sides (I think so).