I know I've asked this before...probably. But what's the best way to learn comms? For corners, for example, I'm using chesters site. However, even though it involves speed optimal algs, I have to rotate before the alg, which is hard as hell to find, due to me having to sort of work out what rotation I need to do. I feel like that would be prone to DNFs...

I'm thinking of doing Arons way, giving a letter pair to anki, and it spitting out an alg I have to do. Which I *could* just have it be the alg chester gives, just with the rotation that I need to do in it. Or I could find a good fast alg for each case and just use that for each case. But I'm rabbling now...I wonder if aron recommends anki...? Hoping he'll give his opinion.

What's the link to chester's site? I did a quick search and couldn't find it. Does Aron have a site that you're looking at?
 
How should I go about learning than? Tried many ways already.

I'm currently doing exactly what Aron described. For each case i learn the properties it has, the way to hold it (like "the two adjacent interchangeable pieces are at UD and the third piece is at UB(L/R)) and the "algorithm" (i rather learn the concept behind the algorithm than the algorithm itself - except for the 12 move cases).
For each letter pair I'm also going to learn the corresponding case, so i don't have to imagine the stickers every time. This isn't really necessary, because over time you'll know the case anyway. But it might require less practice to get fast.
 
To be honest it seems some people think they can rush through BH in just a week, without even comprehending the basics on how to create a commutator! If you cannot understand how to solve a reflected/inversed/mirrored case then truly you have not learned anything in any shape or form. I stand a 100% behind this as the results speak for themselves.

Me and others here have tried explaining BH/Freestyle some times now, but it just seems some people can´t grasp it. They rush through it all and don´t pay attention to the stuff we explain. That might mean that we are bad teachers, or it might mean the message is lost in translation.

BH is a very sophisticated method which is EASY to learn when you put your attention on the correct things. I am still here for private tutoring either on chat or on Skype for those who are willing to give it another try.

8movers, A9, 10´s, 11´s or 12movers, they really are just the same basic principle with a few different rules for each. Same goes to BH edges, they are soooo easy.
 
They rush through it all and don´t pay attention to the stuff we explain. That might mean that we are bad teachers, or it might mean the message is lost in translation.

IMO there's nothing wrong with a "learn all 378 cases by heart" approach. You don't need to understand every move you do to become fast. It will take longer to be full BH that way, but it's fast from the beginning.
I try to find a decent compromise between learning and thinking during a solve. So i'm going along with some basic cases and conventions i learn by heart.
(And yes, i can already solve every case optimally)
 
How is it remembering 378 cases just with algorithms, Tim? That is pretty out of reach for most people. Say you forget one algorithm and it is needed in a solve. Sure, you can just OP, but then that is not really effective, is it? Or learning the algorithms which almost contain NO fingertricks in their pure form? Most people learn OLL/PLL with x sexy move y sledgehammer etc, how will Bi R2 B L Bi R2 B Li be to learn by heart? Surely it is better to understand the algorithm and do a rotation + com.

I am no expert and you are clearly better then me in 3BLD, 4BLD, 5BLD and MBLD so it is anyones choice to find their approach.
 
Or not cubing for a while then returning with some algorithms lost. Not fun to relearn them. If you understand what is happening then you will never forget.
 
I think it's still important to be able to make up a commutator. That makes them a lot easier to memorize as algorithms, and it helps if you don't know a speed-optimal algorithm yet.
 
Or not cubing for a while then returning with some algorithms lost. Not fun to relearn them. If you understand what is happening then you will never forget.

The same is true for OLL/PLL. If you forget them you'll have to use 2-look. They could just use Old-Pochmann or a setup into a case they still know.
btw. Of course they'd learn speed-optimal algorithms, otherwise that approach of learning wouldn't make much sense.
 
My current memo method isn't quite as good as I hoped, so I'm going to move onto images. I had an idea a couple of days ago (inspired in part by the recent condensed sentences discussion), and was wondering if anyone has used/can give me advice on it, though I don't see any issues and will almost certainly use it. It's basically the lazy man's letter pairs: I'm planning to make a list of adjectives and nouns, one of each per letter (not letter pair), which I can then combine into images by taking the adjective of the first letter in the pair, then applying it to the noun of the second letter to make an image. What do you experienced memory people think? Is this actually common knowledge and I just haven't heard of it?
 
How can this alg be turned into fast?

U R F2 R'B'R F2 R'B U'

I mostly like this alg; I just have trouble with the U' at the end. I execute it more like this with the D2s done as ring-middle double triggers:
x' F R D2 R' U' R D2 R' U F'

If you can get that last turn with your thumb, there are no regrips. Even I can almost sub-2 it.

I don't use this alg, or at least, I didn't until now. Maybe I'll switch - I really like how fast it is.
 
I mostly like this alg; I just have trouble with the U' at the end. I execute it more like this with the D2s done as ring-middle double triggers:
x' F R D2 R' U' R D2 R' U F'

If you can get that last turn with your thumb, there are no regrips. Even I can almost sub-2 it.

I don't use this alg, or at least, I didn't until now. Maybe I'll switch - I really like how fast it is.
Wow nice! I start thumb on D face, my fingers on U layer. and I just execute, and for the final R' U F', I do the R', with my index on the R sticker of UBR, R', push the U, and thumb the F'. Very nice.
 
Wow nice! I start thumb on D face, my fingers on U layer. and I just execute, and for the final R' U F', I do the R', with my index on the R sticker of UBR, R', push the U, and thumb the F'. Very nice.

Wow, the U push really helps! I've always had trouble with F' thumb moves; I'll watch for this kind of move and see if it helps in other places.
 
Back
Top