welcome back! i remember your comm lists :)

U L F L' B2 L F' L' B2 U'// i think you meant U', but for this case you should do [D' R' D R:[U, R D' R']]
r' U' L D' L' U L D x// [x':[D, R U' R']]
U L' D2 L U' L' D2 L// [D'U':[R' D R, U']]

for scramble you could've used a floating buffer case
[R U' R':[U2, R' D' R]]

U' R U M U' R' U M'
M2 U L' U' M' U L U' M'// i think you meant M' U L' U' M2 U L U' M'
R' U R U' M U R' U' r
R E' R' U R E R' U'
y R U M2 U' R' U M2 U' y' // [R S' R', B'] is better
R2 M' D' M U' M' D M U R2// [S, L B L'] is better
 
do people use "floating buffers" often? is this realistic? even if the cycle closes with an unoriented piece?, i used to use u perms for edges but thats it, is it even worth the time it takes to you know think about it? do people have specific memo techniques for these cases? why did you use that weird set up instead of idk D (R2,U L U') or U x (R' D2 R, U2) for that case?
but for this case you should do [D' R' D R:[U, R D' R']] i like this, i probebly wont change it but i like it, as for the previous case, how did you come up with it? its such a weird set up
y R U M2 U' R' U M2 U' y' // [R S' R', B'] is better thats not how i would actually do it today, i would D M' U' R' U M2 U' R U M' D but yeah sometimes i overdo these setups just so i dont have to turn the cube too much, same for the last one
U L' D2 L U' L' D2 L// [D'U':[R' D R, U']] i prefer mine no doubt

either way these are specific commutators techniques or styles, although im intrigued with those corner set ups you seem to tend to use, i was asking about more generic stuff that couldve changed in 5 years of blindfold cubing. like that floatting buffers thing for example. im intrigued with that aswell, also should i move my question to somewhere else? i know this is probebly overanswered already but i have so many questions i cant bother, i could use some links doe
for edges i use 2 gen algorithms and set ups to them like U2 R' U' R' U' R2 U R U R or U M' U M' U2 M U M U' and commutators and set ups to them, if you can think about a technique (not too specific) i might not know about let me know
im spetially interested on ways to deal with parity, since i feel like my (L F L' F' r2 U2 R' F' R U2 r2) (R U' R' U' R U R' F' R U R' U' R' F R) algorithms usage could be improved
anyway thanks for the early reply, but i was asking for way more generic tips than specific ways to deal wit ha cycle. pros example solves could help too, i could figure the theory out afterwards
yes i think im gonna move this to the generic blindfold discussion thread see if someone can deal with my lazyness, posting it here wasnt a good idea thank you again old friend ig uess
 
Are there any timers which give you "hard" BLD scrambles (e.g. lots of cycles/flipped edges/twisted corners)? I think I need to practise scrambles with twisted corners. I remember one being talked about a while ago, but can't remember if it existed or if someone was just asking about one...
 
Are there any timers which give you "hard" BLD scrambles (e.g. lots of cycles/flipped edges/twisted corners)? I think I need to practise scrambles with twisted corners. I remember one being talked about a while ago, but can't remember if it existed or if someone was just asking about one...
Your best bet is this:
http://scrambld.cubing.net/

You can click until you catch a glimpse of a hard scramble, or a twist.
 
Your best bet is this:
http://scrambld.cubing.net/

You can click until you catch a glimpse of a hard scramble, or a twist.
Hmm. It's good, but it's annoying that I either have to look at the cube before starting, or read something which tells me the twisted corners...

E: also, on that site, is there any way to change the 3-style buffers? Or the letter scheme?
 
Hmm. It's good, but it's annoying that I either have to look at the cube before starting, or read something which tells me the twisted corners...

E: also, on that site, is there any way to change the 3-style buffers? Or the letter scheme?
I've seen people ask for "hard scramblers" a few times and I've never seen one unfortunately. As far as I can tell, you can't change the buffers or letter scheme.

If you want to work on twisted corners you could try corner only scrambles on qqtimer. Same with long edges or flipped edges.
At least getting to the hard scrambles will be faster than normal solves.
 
Are there any timers which give you "hard" BLD scrambles (e.g. lots of cycles/flipped edges/twisted corners)? I think I need to practise scrambles with twisted corners. I remember one being talked about a while ago, but can't remember if it existed or if someone was just asking about one...

Champly!
http://www.terabo.net/champly/

I know this site, but it's written by only Japanese and it doesn't have timer function.
You can make nCO scrambles by:
1. choose "スクランブル種類" and select "パラメータを設定"
2. enter n into blank with "CO数"

If you want to use it by English, I'll send request to the creator of this tool.

Does it work?(only for flipped edges/twisted corners)
 
are there any reconstructions of kaijun's 3bld solves?

i just want to see a couple, preferably solves with parity
 
Any BH edges tutorial and how to recognize them like how in BH corners byu told us how to differentiate them each other?
 
Anyone know another language (not English) to make easier letter pairs? languages with more consonants probably have an advantage Im guessing
 
Anyone know another language (not English) to make easier letter pairs? languages with more consonants probably have an advantage Im guessing
i know in Spain pretty much nobody uses vowels on their letter schemes, since everyone uses letter pair images for the whole cube instesad of audo loops
I use 10 vowel sounds for audio loops and 5 vowel letters for letter pair images
In the end easier doesnt mean better, it just means easier, so it doesnt trouble me, since ive already completed that "hard" process
the only problem with vowels in letter pair images is vowel+vowel pairs, but shortest words can be made by consnant+ vowel, so i would recomend using vowels
I would asume chinesse is a good language for bld memo, but i have no clue honestly
but yeah spanish has enough consonants to put on a cube's stickers, but less vocabulary than enlglish i believe
 
From my personal experience, Latin rooted languages (Portuguese, Spanish, Italian, French) are good.

If you want more consonants, go with German. If you want a vowel-less slaughterfest, Polish is what you should be aiming for.

Anyone know another language (not English) to make easier letter pairs? languages with more consonants probably have an advantage Im guessing
 
i know in Spain pretty much nobody uses vowels on their letter schemes, since everyone uses letter pair images for the whole cube instesad of audo loops...

Thats so cool; I also looked at your "How I BLD" link and I noticed you didnt assign letters to the buffer pieces so then you dont need as many letters!
From wikipedia it seems mandarin has just enough consonants to use for stickers, but I dont know much mandarin vocab :(
In english its not too hard to make words from two consonants so I think its ok to not use vowels.

...If you want a vowel-less slaughterfest, Polish is what you should be aiming for.

I looked at an example wikipedia article for it it seems really messy. It gives me enough consonants tho. ;)
:D
 
Anyone know another language (not English) to make easier letter pairs? languages with more consonants probably have an advantage Im guessing

I looked at an example wikipedia article for it it seems really messy. It gives me enough consonants tho.

I think using a language you dont know is a very bad idea in 3bld. I prawdę mówiąc wiem, że dla nie-Polaków język polski wygląda i brzmi masakrycznie. Ale nie daje to żadnej przewagi. My też mamy trudne pary. :)
 
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I think using a language you dont know is a very bad idea in 3bld.
I agree with @h2f. Bad idea and also pointless. The objective is to associate images with letter pairs. Using words whose spelling match the letters is helpful as an aid to learning and remembering those associations, but it's not essential and it's not the only method. Learning vocab in an unfamiliar language seems like unnecessarily hard work and therefore unhelpful to building easy associations, purely for the sake of following an unnecessary rule.

IMHO the hard pairs would be much better dealt with by using letters as initials, or acronyms, or by switching the sounds of hard letters, or assigning a symbolic meaning to hard letters, etc.
 
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