Hi
For 4x4 centers, (I'm using speffz blindlettering scheme), is there a good way to solve ACV, AUB and AVB using comms? And if you type out the algs for me, can you please explain why is it done that way? I seem to have trouble doing stuff that involves the buffer, something else in the U layer and the D face. Thanks!
P.S. try and explain in a way like how Daniel explains stuffthanks
ACV: Lw' U2 l U r2 U' l' U r2 U Lw
Same type of thing as a columns corner case. Lw' sets up to a 9 move commutator.
AUB: z2 U l2 U' r2 U l2 U' r2 z2
I don't know how to explain that one. It's pretty simple. It's like Niklas but with half turns instead of quarter turns.
AVB: mirror of AUB