carcass
Veteran
And if we permute the last corner, the algs have already been generated. But the bbls algs are 10 years outdated
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ZZ-CT is touted as an LL skip method, since you solve different parts of last layer as you insert the last F2L pair.Is it really like a 1LLL system or is it more of a ZZ-CT type thing when they say one look last layer? Also, how many algs would be in L5E?
M CELL is 1LLL because you can recognize L5C and L5E at the same time and if you use comms, will be able to execute the algs back to back without having to take a second look.I was confused about that also. I'm not sure why the wiki says that it is a 1-look 2-alg LL system. I've been meaning to ask shadowslice about that.
M CELL is 1LLL because you can recognize L5C and L5E at the same time and if you use comms, will be able to execute the algs back to back without having to take a second look.
After Roux F2B for a purely algorithmic approach:
L2E+CO 664 algs COALL 155 algs = 819 algs.
704 L2E+EO ---> ZBLL 493 algs = 1197.
42 CMLL + 27 L2E + 25 ELL = 94 Algorithms. 3 Look
sorry if my math is wrong
what is the fewest algorithms needed for 2 algorithms after F2B?
what I could find is L2E(the last f2l edges) and CO into COALL with 819 algs
How about CMLL+DB into algorithmic L5E for a semi 2 alg L10P?(my guess is somewhere around 200-240 algs since solving the DB edge can be intuitive)After Roux F2B for a purely algorithmic approach:
L2E+CO 664 algs COALL 155 algs = 819 algs.
704 L2E+EO ---> ZBLL 493 algs = 1197.
42 CMLL + 27 L2E + 25 ELL = 94 Algorithms. 3 Look
sorry if my math is wrong
what is the fewest algorithms needed for 2 algorithms after F2B?
what I could find is L2E(the last f2l edges) and CO into COALL with 819 algs
That sorta sounded like pinkie pie but it's not.I have an idea for 2 Look post F2B
OLLCP(331 algs) ---> Solve edge in DB ---> L5E, although I am unsure of how many algs that has.
I have an idea for 2 Look post F2B
OLLCP(331 algs) ---> Solve edge in BR ---> L5E, although I am unsure of how many algs that has.
Just do Roux, which is the unfortunate truth for a lot of methods. I also think you mean dbR square.Wait, this may work. Not, two look, but few moves... probably
FB
dbL square (2x2x1)
Get into a winter variation situation with the pair solved but not inserted
solve last pair and CMLL with 172 algs(I think that would be the right number)
Solve BD and FD with one of 119 algs
solve ELL with one of 25 algs
Overall this would have 316 algs, less than OLLCP. I think 'yall should look into this one.
heh? as a cfop solver i at totally lost except for ollcp lmaoThat sorta sounded like pinkie pie but it's not.
OLLCP(331)->DB edge(intuitive)->L5EP(16)
Total=347(lol)
heh? as a cfop solver i at totally lost except for ollcp lmao
ThanksThe first two blocks are solved, so F2L minus M is completed
OLLCP orients the edges and solves all corners
DB solves the back cross edge
L5EP permutes the remaining 5 edges