So, if you guys are at all familiar with me by now you will know that I often propose strange and abstract methods/concepts here. This one is no exception, and I think it's by far my best. I kinda wanna keep this post short because I'm learning Algs currently.
1. FB, 2x2x1 in the back.
2. SB, 2x2x1 in the back on the other side.
3. Solve FR and FL
4. Roux style EO and make sure M slice is offset by an M2 for next step
5. LSSLL: Left Side Semi LL, solve the rest of the LL face and the 2 B M slice edges (which are now in front for better recog), while also resetting the M slice for next step, all in 1 alg.
6. RSSLL: Right Side Semi Last Layer, solve the rest of the R slice and the 2 F M slice edges. Cube solved.
The main strong point in the method, I believe, is recog because the first 2 steps solve most of the back part of the cube pushing everything you need to see in front. Also, no rotations (except maybe in Algs)

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Suggestions/criticism? This method is still a WIP which is why it's not too great yet.