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Veteran
@shadowslice e
How do you solve CP on inspection?
How do you solve CP on inspection?
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I still use commutators. It' probably better to use teoidus' method though@shadowslice e
How do you solve CP on inspection?
Link teodus’ method plsI still use commutators. It' probably better to use teoidus' method though
Search for 2grLink teodus’ method pls
That's just 2x2GR and it's probably better. It's more algs though. 22GR was just a fun idea. But I realized it's actually decent for having so few algs.What if you solved CP while making a V, then just do an alg to solve everything else?
Or you could just make a v then use an algs to solve everything else
Definitely better but who has time for so many algs. Recog I think is quite interesting, it's CPLS + CLS. It should just be possible to learn the 6 CP cases per CLS case (minus symmetry) and use CxLL-style recog. Though it is a lot of cases.Bad recognition
http://teoidus.github.io/dump/2GR/CPLine/CPLine.html@shadowslice e
How do you solve CP on inspection?
I think that Teoidus is probably the only one that actually knows 2GR so far. I don't have the quadruples memorized. That said I definitely know enough to be able to fake it for one solve lol, but I'm waaay too lazy to make an example solve. Also if I did an example solve with CP it would definitely be Briggs which is still useful for CP recog/tracking.Can someone make an example of a full in depth 2gr solve on youtube. Some of the concept are hard to understand but maybe an example solve would help.
-Regards, some random noob on the internet
CoolThat's just 2x2GR and it's probably better. It's more algs though. 22GR was just a fun idea. But I realized it's actually decent for having so few algs.
Definitely better but who has time for so many algs. Recog I think is quite interesting, it's CPLS + CLS. It should just be possible to learn the 6 CP cases per CLS case (minus symmetry) and use CxLL-style recog. Though it is a lot of cases.
http://teoidus.github.io/dump/2GR/CPLine/CPLine.html
I think that Teoidus is probably the only one that actually knows 2GR so far. I don't have the quadruples memorized. That said I definitely know enough to be able to fake it for one solve lol, but I'm waaay too lazy to make an example solve. Also if I did an example solve with CP it would definitely be Briggs which is still useful for CP recog/tracking.
Depending on how much you control there would be either 42 or 128 algsDefinitely better but who has time for so many algs. Recog I think is quite interesting, it's CPLS + CLS. It should just be possible to learn the 6 CP cases per CLS case (minus symmetry) and use CxLL-style recog. Though it is a lot of cases..
You may like to look up stadler.I have been thinking about a rotationless 4x4 method and came up with this idea:
1. Solve L and R centres
2. Solve RF, RD and RB edges
3. RFD and RBD corners
4. LF, LD and LB edges
5. LFD and LBD corners
6. Finish centres like Yau
7. Solve two sets of three edges, this can sometimes be done by doing r, MU u perm, r', otherwise new algs would need to be developed and I have very little experience with that.
8. CMLL
9. LSE
Mirrored stadlerYou may like to look up stadler.
I am sorry if this has already been asked before but does anti eg-1 exist because theoretically it could I mean if you do the alg lets say for example an easy case like Pi-2 (R' F R2 U' R2 F R ) if you did y2 and did the same alg on Pi-1 + R2 F2 R2 it would solve the cube, would this work and be a viable technique?
You can't use COLL for the last step. You' have to use L4C. This also looks basically like PCMS but in the wrong order (which handicaps it)The first step is intuititve and the last step can use COLL
Nvm I uploaded on a separate thread with great improvement Edit- apparently they merged itYou can't use COLL for the last step. You' have to use L4C. This also looks basically like PCMS but in the wrong order (which handicaps it)