Shiv3r
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- Mar 16, 2016
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Hey anyway, I think there is something like that but only for corners.Not a method exactly but it's a concept so whatever
Basically an extension to the sim in cstimer that helps train lookahead more efficiently
So it comes preloaded with a method definition file that tells it what pieces need to be solved in what order and stuff, then when you start solving a pair (it'll detect this somehow i guess) it'll remove those stickers from the sim cube; when you make moves it'll give arrow cues (like in Posner cue paradigm) to direct your attention towards where new information is coming from (so for example if you do an R' an arrow will point to whatever was just on the B face to direct your attention there, since those pieces will be about to be revealed).
So the end result is it forces you not to pay attention to what you're currently solving and it trains you to direct your attention efficiently
Even better but more complex: an augmented reality type app that videos you solving, detects moves, and adds the arrows and hides pieces accordingly.
Also, Teoidus, How far developed is your 2GR method? and can you make a video tutorial on it? 1:08 or so yesterday on 4x4(with Lewis method ofc), and I got 2 sub-1 times.
And also, I am starting to average ~
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