Cubing Forever
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Seriously??? OH is pretty easy if you learn how to do the right fingertricks.One-handed is harder to get good at, in my opinion.
Seriously??? OH is pretty easy if you learn how to do the right fingertricks.One-handed is harder to get good at, in my opinion.
Well, you do have to change a bunch of algs, and change your way of doing look ahead, and then get creative with other cross solutions which require thinking out of the box, but it is easy to learn, since you have to do nothing new.Seriously??? OH is pretty easy if you learn how to do the right fingertricks.
Sorry if this is not one answer but here goes. I currently main this alg: R' U R U' R' f' U' R U2 R' U' R U' R' f R.I'm in that position of picking a new alg to learn. This time it's V perm. I don't like the one with the rotation so I'm choosing between these two
R' U R' U' R D' R' D R' U D' R2 U' R2' D R2
R' U R U' R' f' U' R U2 R' U' R U' R' f R
I can't do either quickly right now but I guess the RUD one I will mess up more on?
Use the reverse of the RUD one: R2' D' R2 U R2' U' D R D' R D R' U R U' RI'm in that position of picking a new alg to learn. This time it's V perm. I don't like the one with the rotation so I'm choosing between these two
R' U R' U' R D' R' D R' U D' R2 U' R2' D R2
R' U R U' R' f' U' R U2 R' U' R U' R' f R
I can't do either quickly right now but I guess the RUD one I will mess up more on?
Not as good IMOUse the reverse of the RUD one: R2' D' R2 U R2' U' D R D' R D R' U R U' R
Well, the move count is the same, they both have one regrip, but the alg I suggested has easier fingertricks and it has a starting regrip which is better than a regrip in the middle of the alg.Not as good IMO
Where does it require a regrip? The way I do it it doesn't require one not even a starting regrip.Well, the move count is the same, they both have one regrip, but the alg I suggested has easier fingertricks and it has a starting regrip which is better than a regrip in the middle of the alg.
Wait are you talking about the RUD one, or the one with the Fw move in it?Where does it require a regrip? The way I do it it doesn't require one not even a starting regrip.
Without a doubt, use the RUD alg (R' U R' U' R D' R' D R' U D' R2 U' R2' D R2). It is the fastest V perm besides the standard alg with a y rotation (and variants like starting with F' U F' U' instead of R' U R' U' y). It is also very consistent, with practice though. I can easily get sub 1 every single time, and i can get all the way down to sub 0.85 with RUD.I'm in that position of picking a new alg to learn. This time it's V perm. I don't like the one with the rotation so I'm choosing between these two
R' U R' U' R D' R' D R' U D' R2 U' R2' D R2
R' U R U' R' f' U' R U2 R' U' R U' R' f R
I can't do either quickly right now but I guess the RUD one I will mess up more on?
I find yellow F U2 L F' D L' D2 (or y' R U2 F R' D F' D2 when seen from another angle) to be ok'ish. In general there seem to be quite many easy yellow crosses.For this scramble L D' B D' L2 U2 R2 D L2 F2 U B2 L2 D2 B' L' B' D U' F'
I can't think of a good cross and cstimer said every cross is at least 6 moves
white cross solution is z2 R D' F L B D' which I never would've thought of because ruined the premade blue cross part and I don't like doing that
nice solutionI find yellow F U2 L F' D L' D2 (or y' R U2 F R' D F' D2 when seen from another angle) to be ok'ish. In general there seem to be quite many easy yellow crosses.
Not really. You could use them if you wanna preserve a pair or a solved corner.M moves in cross: too risky??
There was a Dayan older than the GuHong and the first Moyu cube was Aolong v1.dayan guhong, gan 357, thunderclap v1, moyu weilong. That's what I think, i'm probably wrong tho
Also, the order of gancubes are mentioned on the wiki https://www.speedsolving.com/wiki/index.php/GAN