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Skewb_Cube

Member
Joined
May 7, 2020
Messages
284
Location
Underground
full oll is pretty good wdym i mean it has alot of algs but if you learn all of them you become speed fast. Besides some of its algs are easy and recognizable.
Full OLL is good, but I think @f96 /eff meant is, why do people put the algs in groups that had weird names and why people back then accepted those groups and names. For example, there's a group that is called Akward Shape which sounds weird, when those cases obviously look like slingshots (well, i don't even know how to name them either.)
 

Nir1213

Member
Joined
Aug 31, 2020
Messages
807
Location
https://www.youtube.com/watch?v=FveF-we6lcE
Full OLL is good, but I think @f96 /eff meant is, why do people put the algs in groups that had weird names and why people back then accepted those groups and names. For example, there's a group that is called Akward Shape which sounds weird, when those cases obviously look like slingshots (well, i don't even know how to name them either.)
yep thats why they call it akward shape
 

SatansJester

Member
Joined
Aug 24, 2020
Messages
21
I'm seeking to improve my cfop and reduce my shockingly excessive cube rotations during f2l.
Question: Is it good practice after cross to have a certain colour face pointing towards you, so as you match f2l pairs you always know where each corner combination is located?
I know we solve with yellow up and white on the bottom, I just wonder I people then solve knowing red/green is back right, green/orange is back left, etc. Or whether you just have to be fluid and recognise and track which corner combo is where.

Thanks, and hope my ramble makes sense
 
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