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(New) What cubes should be added to the WCA events list?

What cubes should be added to the WCA?

  • Curvy copter

  • Team blind

  • 2x2 OH

  • 2 3x3's at once/double OH

  • kilominx

  • ghost cube

  • mirror cube

  • redi cube and mosaic cube

  • master kilominx

  • gear cube


Results are only viewable after voting.
Joined
Jan 15, 2019
Messages
905
I'm gonna go through each event and speak my mind. I haven't read the past 7 pages, but from what I can tell everyone has got to the same point of any new event will be hard for comps and they're quite niche.
Curvy copter: It would be super unique as it is edge turning, jumbles and so far is super underdeveloped. If a random state scrambler is made and there was somehow spare time at a comp, it would be a great addition.
Team blind: It's really fun but really hard to regulate and probably wouldn't work super well, which is a shame because I enjoy it. It would also be very loud.
2x2 OH: Lol why?
Double 3x3 OH: Lol why?
Kilominx: It fills in the gap between 15 and 30 seconds and is a lot more accessible than 3bld. A lot of people have them and the hardware is already alright. There's a lot more room for method improvement than compared to skewb and is really fun. It also has a random state scrambler and support.
Ghost cube: 3x3 shape mod. Enough said.
Mirror cube: See: Ghost cube.
Redi cube and mosaic cube: Firstly, redi is super repetitive, already developed and not unique. It's a pyraminx/skewb turned into a cube and imo skewb is the worst event. Please no redi cube ever. Mosaic cube, don't know a lot about it, but it looks like a slightly more complicated redi cube. So no.
Master Kilominx: No for the same reason as 8x8 or anything else large. Too big and too much time in an already cramped schedule. Also, scrambling will be an big issue.
Gear cube: Why? Already has fast times and no community momentum.

On the practical element: we do need to remove events to allow for new ones. As time is a big issue, I think that 7x7 is a good one to remove due to pretty much everyone (bar the best) taking a long time, therefore making the rounds too long. I'd also therefore be a fan of removing 6x6 as it's just 6x6 (or even remove 6x6 and keep 7x7), but that's more just because of my dislike of 6x6. I'd also be a fan of removing skewb because it's redundant as it's the third trivial event with the least claim (as it's not a face turning platonic solid and it's not in the "cube line"). That would allow time for something like Kilominx. I'm a fan of feet as it's very unique and I also think that clock should stay for the same reason. The rest of the events also work and I think they should all stay.

TL;dr
Curvy copter and kilominx are the most viable. Remove 7x7 and skewb.
What about master pyraminx? Do you think that it is feasible?
 
Joined
Feb 23, 2019
Messages
386
Location
The FitnessGram Pacer Test is a multi stage...
I'm gonna go through each event and speak my mind. I haven't read the past 7 pages, but from what I can tell everyone has got to the same point of any new event will be hard for comps and they're quite niche.
Curvy copter: It would be super unique as it is edge turning, jumbles and so far is super underdeveloped. If a random state scrambler is made and there was somehow spare time at a comp, it would be a great addition.
Team blind: It's really fun but really hard to regulate and probably wouldn't work super well, which is a shame because I enjoy it. It would also be very loud.
2x2 OH: Lol why?
Double 3x3 OH: Lol why?
Kilominx: It fills in the gap between 15 and 30 seconds and is a lot more accessible than 3bld. A lot of people have them and the hardware is already alright. There's a lot more room for method improvement than compared to skewb and is really fun. It also has a random state scrambler and support.
Ghost cube: 3x3 shape mod. Enough said.
Mirror cube: See: Ghost cube.
Redi cube and mosaic cube: Firstly, redi is super repetitive, already developed and not unique. It's a pyraminx/skewb turned into a cube and imo skewb is the worst event. Please no redi cube ever. Mosaic cube, don't know a lot about it, but it looks like a slightly more complicated redi cube. So no.
Master Kilominx: No for the same reason as 8x8 or anything else large. Too big and too much time in an already cramped schedule. Also, scrambling will be an big issue.
Gear cube: Why? Already has fast times and no community momentum.

On the practical element: we do need to remove events to allow for new ones. As time is a big issue, I think that 7x7 is a good one to remove due to pretty much everyone (bar the best) taking a long time, therefore making the rounds too long. I'd also therefore be a fan of removing 6x6 as it's just 6x6 (or even remove 6x6 and keep 7x7), but that's more just because of my dislike of 6x6. I'd also be a fan of removing skewb because it's redundant as it's the third trivial event with the least claim (as it's not a face turning platonic solid and it's not in the "cube line"). That would allow time for something like Kilominx. I'm a fan of feet as it's very unique and I also think that clock should stay for the same reason. The rest of the events also work and I think they should all stay.

TL;dr
Curvy copter and kilominx are the most viable. Remove 7x7 and skewb.
Finally someone not good at clock protecting it lol
 
Joined
Jan 15, 2019
Messages
905
I'm gonna go through each event and speak my mind. I haven't read the past 7 pages, but from what I can tell everyone has got to the same point of any new event will be hard for comps and they're quite niche.
Curvy copter: It would be super unique as it is edge turning, jumbles and so far is super underdeveloped. If a random state scrambler is made and there was somehow spare time at a comp, it would be a great addition.
Team blind: It's really fun but really hard to regulate and probably wouldn't work super well, which is a shame because I enjoy it. It would also be very loud.
2x2 OH: Lol why?
Double 3x3 OH: Lol why?
Kilominx: It fills in the gap between 15 and 30 seconds and is a lot more accessible than 3bld. A lot of people have them and the hardware is already alright. There's a lot more room for method improvement than compared to skewb and is really fun. It also has a random state scrambler and support.
Ghost cube: 3x3 shape mod. Enough said.
Mirror cube: See: Ghost cube.
Redi cube and mosaic cube: Firstly, redi is super repetitive, already developed and not unique. It's a pyraminx/skewb turned into a cube and imo skewb is the worst event. Please no redi cube ever. Mosaic cube, don't know a lot about it, but it looks like a slightly more complicated redi cube. So no.
Master Kilominx: No for the same reason as 8x8 or anything else large. Too big and too much time in an already cramped schedule. Also, scrambling will be an big issue.
Gear cube: Why? Already has fast times and no community momentum.

On the practical element: we do need to remove events to allow for new ones. As time is a big issue, I think that 7x7 is a good one to remove due to pretty much everyone (bar the best) taking a long time, therefore making the rounds too long. I'd also therefore be a fan of removing 6x6 as it's just 6x6 (or even remove 6x6 and keep 7x7), but that's more just because of my dislike of 6x6. I'd also be a fan of removing skewb because it's redundant as it's the third trivial event with the least claim (as it's not a face turning platonic solid and it's not in the "cube line"). That would allow time for something like Kilominx. I'm a fan of feet as it's very unique and I also think that clock should stay for the same reason. The rest of the events also work and I think they should all stay.

TL;dr
Curvy copter and kilominx are the most viable. Remove 7x7 and skewb.
Finally someone not good at clock protecting it lol
Why clock should stay? Do you think a person who can only speed solve a clock out of all WCA events is a cuber?
 
Last edited:

aerocube

Member
Joined
Feb 19, 2019
Messages
214
I'm gonna go through each event and speak my mind. I haven't read the past 7 pages, but from what I can tell everyone has got to the same point of any new event will be hard for comps and they're quite niche.
Curvy copter: It would be super unique as it is edge turning, jumbles and so far is super underdeveloped. If a random state scrambler is made and there was somehow spare time at a comp, it would be a great addition.
Team blind: It's really fun but really hard to regulate and probably wouldn't work super well, which is a shame because I enjoy it. It would also be very loud.
2x2 OH: Lol why?
Double 3x3 OH: Lol why?
Kilominx: It fills in the gap between 15 and 30 seconds and is a lot more accessible than 3bld. A lot of people have them and the hardware is already alright. There's a lot more room for method improvement than compared to skewb and is really fun. It also has a random state scrambler and support.
Ghost cube: 3x3 shape mod. Enough said.
Mirror cube: See: Ghost cube.
Redi cube and mosaic cube: Firstly, redi is super repetitive, already developed and not unique. It's a pyraminx/skewb turned into a cube and imo skewb is the worst event. Please no redi cube ever. Mosaic cube, don't know a lot about it, but it looks like a slightly more complicated redi cube. So no.
Master Kilominx: No for the same reason as 8x8 or anything else large. Too big and too much time in an already cramped schedule. Also, scrambling will be an big issue.
Gear cube: Why? Already has fast times and no community momentum.

On the practical element: we do need to remove events to allow for new ones. As time is a big issue, I think that 7x7 is a good one to remove due to pretty much everyone (bar the best) taking a long time, therefore making the rounds too long. I'd also therefore be a fan of removing 6x6 as it's just 6x6 (or even remove 6x6 and keep 7x7), but that's more just because of my dislike of 6x6. I'd also be a fan of removing skewb because it's redundant as it's the third trivial event with the least claim (as it's not a face turning platonic solid and it's not in the "cube line"). That would allow time for something like Kilominx. I'm a fan of feet as it's very unique and I also think that clock should stay for the same reason. The rest of the events also work and I think they should all stay.

TL;dr
Curvy copter and kilominx are the most viable. Remove 7x7 and skewb.
7x7 makes sense as it's a large odd numbered cube,and is the odd-number version of 6x6 in a way
skewb seems dead now, so i guess it would make sense to remove it but the uniqueness of sledges makes it a different event kinda
 

DesertWolf

Member
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2017DUMM01
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DesertWolf 1205
I kinda agree with this in principle, but this also seems to already be true for most, if not all, of the current WCA events. FMC is the only one that seems to have had an actual paradigm shift (domino reduction!) in the past two years, while everything else is the same old methods, but done better than before.
Yes, but the principle is meant for when an event is introduced. Excluding Skewb, all events had a phase where development was still happening when put it. Even 3x3 could have the argument that it hasn't staled yet (although we can say compared to others it has plateau'd) with the work being put into Roux and other methods. 4x4 although now it may seem like it's just the one method with the one style of edge pairing, etc... But it wasn't for a while that YAU became popular and 3-2-3 edge pairing only really became a thing in like 2011 That might seem like a long time ago but this was 8 years after WC 2003. The reason most events now have no evolution is cause they've been around for a really long time.
 
Joined
Feb 23, 2019
Messages
386
Location
The FitnessGram Pacer Test is a multi stage...
Why clock should stay? Do you think a person who can only speed solve a clock out of all WCA events is a cuber?
Yes. Because it is an official event in the World cube association, I think it sufficiently qualifies as a cubic puzzle. And. If you listen to dlsone, you might know that DG was at one point teaching his father clock first because it was difficult for him to understand the other events, and I believe he used it as a stepping stone.

However, this is my main argument that I haven’t seen used yet: clock is already here, people have already put time into it, and there aren’t any structural issues with the event (I.e., it can easily be judged, unlike magic), so why remove it? If you are going to remove it, you should have done it 10 years ago when it wouldn’t have made as much of an impact (and yes, I am aware that rubik’s did have more of an influence back then and it was a rubiks puzzle, but to my knowledge it wasn’t produced by rubik’s even then).
 
Joined
Jan 15, 2019
Messages
905
I'm gonna go through each event and speak my mind. I haven't read the past 7 pages, but from what I can tell everyone has got to the same point of any new event will be hard for comps and they're quite niche.
Curvy copter: It would be super unique as it is edge turning, jumbles and so far is super underdeveloped. If a random state scrambler is made and there was somehow spare time at a comp, it would be a great addition.
Team blind: It's really fun but really hard to regulate and probably wouldn't work super well, which is a shame because I enjoy it. It would also be very loud.
2x2 OH: Lol why?
Double 3x3 OH: Lol why?
Kilominx: It fills in the gap between 15 and 30 seconds and is a lot more accessible than 3bld. A lot of people have them and the hardware is already alright. There's a lot more room for method improvement than compared to skewb and is really fun. It also has a random state scrambler and support.
Ghost cube: 3x3 shape mod. Enough said.
Mirror cube: See: Ghost cube.
Redi cube and mosaic cube: Firstly, redi is super repetitive, already developed and not unique. It's a pyraminx/skewb turned into a cube and imo skewb is the worst event. Please no redi cube ever. Mosaic cube, don't know a lot about it, but it looks like a slightly more complicated redi cube. So no.
Master Kilominx: No for the same reason as 8x8 or anything else large. Too big and too much time in an already cramped schedule. Also, scrambling will be an big issue.
Gear cube: Why? Already has fast times and no community momentum.

On the practical element: we do need to remove events to allow for new ones. As time is a big issue, I think that 7x7 is a good one to remove due to pretty much everyone (bar the best) taking a long time, therefore making the rounds too long. I'd also therefore be a fan of removing 6x6 as it's just 6x6 (or even remove 6x6 and keep 7x7), but that's more just because of my dislike of 6x6. I'd also be a fan of removing skewb because it's redundant as it's the third trivial event with the least claim (as it's not a face turning platonic solid and it's not in the "cube line"). That would allow time for something like Kilominx. I'm a fan of feet as it's very unique and I also think that clock should stay for the same reason. The rest of the events also work and I think they should all stay.

TL;dr
Curvy copter and kilominx are the most viable. Remove 7x7 and skewb.
Yes. Because it is an official event in the World cube association, I think it sufficiently qualifies as a cubic puzzle. And. If you listen to dlsone, you might know that DG was at one point teaching his father clock first because it was difficult for him to understand the other events, and I believe he used it as a stepping stone.

However, this is my main argument that I haven’t seen used yet: clock is already here, people have already put time into it, and there aren’t any structural issues with the event (I.e., it can easily be judged, unlike magic), so why remove it? If you are going to remove it, you should have done it 10 years ago when it wouldn’t have made as much of an impact (and yes, I am aware that rubik’s did have more of an influence back then and it was a rubiks puzzle, but to my knowledge it wasn’t produced by rubik’s even then).
Then none of the events should be removed, since there are cubers devoted in each of the WCA events.
 

aerocube

Member
Joined
Feb 19, 2019
Messages
214
i need to get into skewb,i have a pdf of sarah intermediate algs sitting there
it seems like a cool event,it's a shame the wr average hasn't been beaten in so long
also could anyone justify why we need a new event? i feel like the events we have now test pretty much every type of solving a cube
 
Last edited:

PapaSmurf

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Joined
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WCA
2016TUDO02
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The reason why the skewb wr hasn't been beaten for so long is because there's little to no room for development, in contrast to every event (even a little bit in clock). The only significant development is NS, which has had very little impact on the meta. At least 2x2 has things such as L5C and other alg sets which can push it to the limit. And that's the exact reason why we need a new event: a lot of them are becoming stale and people want something new (curvy copter ahem).
 

GAN 356 X

Member
Joined
Aug 10, 2019
Messages
825
Location
Somewhere in the cubing universe
The reason why the skewb wr hasn't been beaten for so long is because there's little to no room for development, in contrast to every event (even a little bit in clock). The only significant development is NS, which has had very little impact on the meta. At least 2x2 has things such as L5C and other alg sets which can push it to the limit. And that's the exact reason why we need a new event: a lot of them are becoming stale and people want something new (curvy copter ahem).
One day that will happen with 3x3, where further developing methods is impossible and it will have to be removed. the same will happen to 2x2 evtually
 

GAN 356 X

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Messages
825
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Somewhere in the cubing universe
I think eventually we will be one-looking
That would require high amounts of knowledge of the cube. Do you really think planning the while solution in 15 seconds is possible? It might be possible to plan out to the 3rd or 4th f2l, and then predict oll and pll. by then we will probably have heaps of new algorithms for special cases though
 

PapaSmurf

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Joined
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2016TUDO02
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What about master pyraminx? Do you think that it is feasible?
I guess it would work, but I don't own one or know anything about it.
Why clock should stay? Do you think a person who can only speed solve a clock out of all WCA events is a cuber?
Yes. A clock specialist, but a cuber.
To what extent do you think records can go?
I dunno, but I see sub 5 global averages as a possibility eventually. That's gonna require a lot of optimisaion, but it's certainly doable. I also think that if a method with very good ergonomics and that averages sub 40 moves was found it'd help a lot.
 
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