You can start the cycle from any unsolved piece. If VWXYZ are unsolved, and V goes to where W is, W goes to where X is, etc. (and Z goes to where V initially was), then you can, as Ollie described, start the cycle at V and solve in the order VWXYZV, but you could just as easily solve XYZVWX or ZVWXYZ, by breaking into the new cycle by shooting to X or Z respectively.
 
Can you please write an example blue U red F with scramble? BTW I don't use Z , i have : abcd, efgh, ijkl, mnop, qrst, uvwx
 
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Can you please write an example blue U red F with scramble? BTW I don't use Z , i have : abcd, efgh, ijkl, mnop, qrst, uvwx

scramble: F2 L2 D' F2 R2 F2 R2 D B2 R2 U' B' D' R' F U2 L2 U L2 U' R (scramble with blue U and red F)
Starting from buffer UR, the first cycle is LD-FL. The piece in FL is the buffer. Now you choose any piece other than LD and FL to start a new cycle. The easiest is to start with UF. So the new cycle is: UF-RD-BL-BU-BR-DB-LU-FU. FU is the same piece as the start of the cycle, so the cycle ends. Notice that the orientation of the buffer is now flipped, so there is a flipped edge somewhere: it's at DF. So the last "cycle" is DF-FD.
 
Use this scramble: M' U2 M U2 M2

Sometimes when I am solving, I run into a case like this. What should I do? (For M2 edges, of course).

Firstly I'm assuming you've solved everything else and your last two targets are UF then UB. Normal M2 way = (U2 M' U2 M') to solve DF, then M2 to solve UB.

EDIT: Just learn all the 4/5 move cases. It's easier to be honest:

UF -> UB - U2 M' U2 M
UF -> DB - M u2 M u2
UB -> DB - M2 U2 M' U2 M'
 
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Firstly I'm assuming you've solved everything else and your last two targets are UF then UB. Normal M2 way = (U2 M' U2 M') to solve DF, then M2 to solve UB.

EDIT: Just learn all the 4/5 move cases. It's easier to be honest:

UF -> UB - U2 M' U2 M
UF -> DB - M u2 M u2
UB -> DB - M2 U2 M' U2 M'

Sorry, I should have been more specific. What I am confused about is that my buffer piece is in its correct spot, but the M slice is not solved/correct. I didn't mean at the end of a solve, just anywhere in the solve!
 
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Sorry, I should have been more specific. What I am confused about is that my buffer piece is in its correct spot, but the M slice is not solved/correct. I didn't mean at the end of a solve, just anywhere in the solve!

you break into new cycle, your UB and your UF is still supposed to be unsolved (based on the scramble you gave) so, you can choose either one

if you choose UB, the cycle will be UB(break)->UF->UB
UB: M2
UF(m slice is not off): U2 M' U2 M'
UB: M2

if you choose UF, the cycle will be UF(break)->UB->UF
UF(m slice is off): M U2 M U2
UB: M2
UF(m slice is off): M U2 M U2
 
3-style edges help needed

hi guys. i am very much interested in 3bld. i am now averaging around 30-40 seconds. i have finished 3-style corners and learning 3-style edges. but i can't get a sub 15 edges-only execution. that's why, tips are needed!
 
hi guys. i am very much interested in 3bld. i am now averaging around 30-40 seconds. i have finished 3-style corners and learning 3-style edges. but i can't get a sub 15 edges-only execution. that's why, tips are needed!

That's too hard to believe unless your memo is consistently sub-10...

Show us some solves with reconstructions and we can help?
 
Why is execution done in the opposite order of memorization? As in memorizing corners, then edges, but solving edges first, or vice versa.

To take advantage of faster memo methods (but with shorter lifespan), like audio. In your example you only need to memorize corner for a longer time. Of course it's not mandatory to do it this way, but usually it helps and makes you a bit faster.
 
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