I have a new idea for a method:

1. 2x2x3 on left
2. CP+EO (from RUP)
3. F2L-1pair
4. perform an algorithm out of 486 algorithms to make and solve the last pair while doing corner orientation
5. EPLL

I recommend looking into CEOR methods first.
 
I have a feeling this method exists but I think it's cool never the less.
1) Make a 2x2x3 Block
1688432113682.png

2) Intuititively solve 4 edges like this
1688432034503.png

3) Solve the last 4 edges to make a cross
1688432249866.png

4) Solve the last 6 corners to solve the cube
1688432427436.png

I have only basic knowledge of cubing terminology and how stuff works. I don't think this will be a speedsolving method or an FMC method. It's just a method to solve the cube. I might have worded things weirdly so I hope my visual aids help. Finally, if there are any problems or algorithms you came up with, just tell me.
 
I have a feeling this method exists but I think it's cool never the less.
1) Make a 2x2x3 Block
View attachment 25135
2) Intuititively solve 4 edges like this
View attachment 25134
3) Solve the last 4 edges to make a cross
View attachment 25136
4) Solve the last 6 corners to solve the cube
View attachment 25137
I have only basic knowledge of cubing terminology and how stuff works. I don't think this will be a speedsolving method or an FMC method. It's just a method to solve the cube. I might have worded things weirdly so I hope my visual aids help. Finally, if there are any problems or algorithms you came up with, just tell me.
Just solving 5 corners is 614 algs
 
this is an extremely algorithmic direct solving method for 4x4 that I made


Solve D center

Make 3/4 of cross and a half center attached to each cross dedge

Solve the last cross dedge and half center while solving the U center

Solve F2L-1 pair

Intuitively solve 3rd layer dedges other than the one above the open slot

Perform L4HC to solve the last 4 half-centers in one of 64 algorithms

Perform L5C to solve the last 5 corners out of 614 algs

Perform OLTW to orient the last ten wings in one of 484 algorithms


Perform PLTW by identifying 2 L5EP+Parity cases and then executing PLW(permutation of left wings) then executing PRW(permutation of right wings). This is a 1-look 2-alg system like M-Cell (64 algorithms total for PLTW)
 
Just solving 5 corners is 614 algs
You could do 3-style commutators intuitively for a Heise-style finish. Or maybe splitting corners as 2 separate steps into CO+CP would yield less algs (?) but I'm too lazy to work it out. There are many more methods of approaching this but these are just off the top of my head.
 
Its actually larger than this, I believe, since you are solving with edges already solved.
It think that would be the same amount of algs, just with more moves to preserve the edges (like CMLL and COLL). If anything, you can't have only 2 corners swapped with all edges solved so it could even be less algs.
 
It think that would be the same amount of algs, just with more moves to preserve the edges (like CMLL and COLL). If anything, you can't have only 2 corners swapped with all edges solved so it could even be less algs.

Well consider that L4C>CLL
 
You could do 3-style commutators intuitively for a Heise-style finish. Or maybe splitting corners as 2 separate steps into CO+CP would yield less algs (?) but I'm too lazy to work it out. There are many more methods of approaching this but these are just off the top of my head.
I know L3C I redid and am currently using LLE+1C and finishing with L3C
 
Back
Top