Yeah most of the time in ortega you only need 4 moves so you can (with practice) easily predict OLL. In fact 3 or 2 moves are pretty common too since you only need to make one face and not one whole layer.Isn't OBL essentially the same as someone who can predict OLL while using Ortega for the first layer? (Although learning the algs would obviously be more efficient, I am not sure if the cost of learning the specific algs would be worth it). However I am not a great, or even good, 2x2 solver, so take that opinion with a grain of salt.
OR: is your OBL simply properly orienting both layers without placing them into their correct layer? I.E, all white and yellow pieces facing up or down, but then can be on either layer.
Are you trying to say that R2 F2 R2 or R2 U' B2 U2 R2 U' R2 are bad algs?If you set up the orientation step so that it does not affect permutation, then you would be able to 1-look the permutation phase and this would unquestionably result in the easiest 1-look 2x2 method, even if it wasn't the most efficient or fewest algorithms.
Unfortunately, the permutation step will have the same problem as ortega permutation, which is a lot of U2/R2/D2/F2/L2 moves which aren't great.
R2 F2 R2 (or R2 B2 R2, they're basically the same) are good algs.Are you trying to say that R2 F2 R2 or R2 U' B2 U2 R2 U' R2 are bad algs?
IMO they are some of the best 2x2 ones.
I can sub 0.4 itR2 F2 R2 (or R2 B2 R2, they're basically the same) are good algs.
R2 U' B2 U2 R2 U' R2 is awful imo
I just found a new, probably not as good alg for an oll case, should that go on this thread or a "new alg thread"? I couldn't find a thread about new algs specifically.
EDIT: maybe an experimental alg thread would be better, like a know alg that might have an unknown purpose, or maybe someone just wanted to know if an alg was good or not
Please don’t make a new thread. Nothing is going to beat Yau and Redux, so you can just post it here, and if anybody (for some weird reason) wants to switch to it, they can go back and find it.@efattah you are gonna love this
5x5 CORNERS FIRST!
The method is called 5CF Method and it is of 6 steps.
1. Corners (duh)
2. White and Yello Centers (Dont mess up the corners)
3. 1 Layer -an edge pair
4. 3 but on other side
5. Edge Pairing
6. Roux LSE
7. Last 4 Centers (L4C)
This will have a thread of its own later today to make more sense. I think it has potential.
It's easier to just make a cross on each side and solve the corners. I would guess most people would have an easier time making a cross and lining it up with the corners, unless the solve with petrus, then maybe you have a point.It's like petrus but with EO(Flip side cross) before 223 but after 222
Alright, I am still making a new thread about it since other methods that arent the best (with the exception ZB) have their own discussion thread thing as well so I figured I might be able to do it too to make the method more well known. Right now the only 3 people that aint me have heard of the method dont know how to use it. My 9 year old cousin, Derpy Cuber, and Blobinati Central are the only other people to have heard of the method I think. They said they will learn it on a few conditions. Blobinati Central wants me to make a google docs which wont happen, Derpy Cuber wants me to get a sub-2 minute solve (2:41.481 is my 5CF PB), and My cousin dont know how to solve a 5x5.Please don’t make a new thread. Nothing is going to beat Yau and Redux, so you can just post it here, and if anybody (for some weird reason) wants to switch to it, they can go back and find it.
Did you pressure Derpy on his stream to learn it, then he “gave in” just to get you to stop bugging him? And this method is bad. I’ve said it before, and I’ll say it again, sometimes you just have to give up and try again. Also, do a couple hundred solves with a new method, and at least gen one or two sets of algs for it before you actually say something, just to see if it’s good or not.Alright, I am still making a new thread about it since other methods that arent the best (with the exception ZB) have their own discussion thread thing as well so I figured I might be able to do it too to make the method more well known. Right now the only 3 people that aint me have heard of the method dont know how to use it. My 9 year old cousin, Derpy Cuber, and Blobinati Central are the only other people to have heard of the method I think. They said they will learn it on a few conditions. Blobinati Central wants me to make a google docs which wont happen, Derpy Cuber wants me to get a sub-2 minute solve (2:41.481 is my 5CF PB), and My cousin dont know how to solve a 5x5.
well yeah thats how commutators and algorithms work, you mess up what you have for like 3 moves then you resolve them easilyFirstly, there’s so many times where you will be messing up stuff that you’ve already solved (steps 3-6). You’ll then just have to solve it again later, which essentially turns it into a Redux-like method. Secondly, do you know how long the center comms at the end take? Forever. Anytime you use comms, the method is going to be really slow.
I’m pretty sure any PLL isn’t 5 moves long, and you still didn’t address that comms take forever, especially big cube center comms.well yeah thats how commutators and algorithms work, you mess up what you have for like 3 moves then you resolve them easily
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