I would be interested in the algs, however, why not let DF be any of the U-layer edges instead?

Cool I will get them in pdf form tomorrow for you. I suppose you could put a U edge in DF instead like with portico but I like using DB as it is less distracting looking at the U/F faces, and I don't need to think about how I can more efficently solve F2L.
 
Spacey, I don't know much about HK but yeah sure this is something like HK with all corners solved allowing for a fun MU finish. I think the real HK is using the DF edge and has something like 100 algs but even though many people have said they were developing and optimisng the alg sets I have'nt really seen anything from that.
 
Spacey, I don't know much about HK but yeah sure this is something like HK with all corners solved allowing for a fun MU finish. I think the real HK is using the DF edge and has something like 100 algs but even though many people have said they were developing and optimisng the alg sets I have'nt really seen anything from that.
My website, hkmethod.com
 
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