Isaac Lai
Veteran
This may not be possible, but is there a short Y, V, or N perm that only uses R2, D, and U moves?
N: z (D R' U R2 D' R U')*2
N: z (D' R U' R2 D R' U)*2
V: z D' R2 D R2 U R' D' R U' R U R' D R U'
Y: Idk
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This may not be possible, but is there a short Y, V, or N perm that only uses R2, D, and U moves?
This may not be possible, but is there a short Y, V, or N perm that only uses R2, D, and U moves?
Could I request three algs pls. Preferably ones that are nice and fingertrickable.
1) an alg that does a sune on the u face and a sune on the d face
2) an alg that does a sune on the u face and an antisune on the d face (if someone could mirror this in the e-slice for me it would be great as well)
3) an alg that does an antisune on the u face and an antisune on the d-face
NOTE: could all these algs please preserve the e-slice as well
Thanks.
(These are for a method I'm working on that doesn't seem to have the required algs anywhere)
Any OH friendly ZBLS(?) algs for this type of F2L case where there is a flipped pair and 3 misoriented edges?
Two of the three edge flipped cases can be done with [y U] x L U' L' U x' U x L U' L' U and its mirror (just two sledges with an AUF between them). I don't know an alg for the other two though. I just use ZZ and don't have to know this caseAny OH friendly ZBLS(?) algs for this type of F2L case where there is a flipped pair and 3 misoriented edges?
Whats the best algorithm for Skewb where theres a diagonal corner swap on top and diagonal corner swap on bottom? Thanks! also id prefer it to preserve all the centers, but preserving the top and bottom centers is vital.
Whats the best algorithm for Skewb where theres a diagonal corner swap on top and diagonal corner swap on bottom? Thanks! also id prefer it to preserve all the centers, but preserving the top and bottom centers is vital.
Any OH friendly ZBLS(?) algs for this type of F2L case where there is a flipped pair and 3 misoriented edges?
Someone knows an optimal 3x3x3 LL alg that cycles three corners and preserves edge permutation? Orientation of LL edges and corners doesn't matter and it doesn't have to be fingertricky.
R U' L' U R' U' L?
Any 2-gen algorithm for this case with OLL skip?
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