Here's an interesting idea of a method.
- CPFB - 1x2x3 on left while reducing the remaining 6 corners to the permutation subgroup that contains solved.
- Magic - Orient the F2L edges (DR, FR, BR) and the UL/UR edges, and insert the UL/UR on D.
- F2L - F2L just like Petrus/Briggs/2GR/ZZ/Leor/lot's of stuff.
- OLL - Solved CP subset of OLLCP, 57 algs. Can be done with SuneOLL.
- L4EP - Insert UL/UR with an M2 and permute the remaining 4 unsolved edges (Roux step 4c).
This looks like a pretty decent idea, and could probably be a decent transition method from CFOP to Roux. Problem is I just don't really see how this is better in any way than Vanilla Roux. Also, how exactly would step 2 be done? (maybe you could show some example solves.)
That looks like a way better choice. 70 algs, actually, probably way better recog. Also looks nice for progression, EPLL+L5E, 16 algs, then swapped EPLL, 5 more, swapped L5E, 12, then the 36 others.
I'm still not understanding what the second and third steps are, are they part of a template for a method or actually concrete steps? Either way, here's three random CSP -> Blocks -> Corners -> Edges style squan methods possibly similar to yours:
a.) An extremely simple Roux n' Screw/Lin variant (might have been proposed before):
1. CSP
2. FB (1x1x3 on DL)
3. "SB" (DBR+DR)
4. L5C (5 algs)
5. LSE (Either algorithmic or intuitive works)
b.) Bope (pretty much same steps as the 3x3 method I proposed a while back)
1. CSP
2. FB+ (the left half of the slice on the D-layer)
3. LSC (solve the 6 remaining corners, 50 algs)
4. L6E (this step solves the DF, DR and U-layer edges all at once. Probably around 100 algs or so)
c.) I've proposed this idea before, it seems to me like the fastest of the three but it could be too alg-heavy:
1. CSP (what?!)
2. Solve the orientation of every piece on the D-layer except the DFR and FR pieces (Ultra fast+intuitive)
3. Solve the corners with HD NLL (36 fairly short algs)
4. Solve the edges (~200 algs if I'm calculating this right)
Any of these seem viable? Which should I try to continue to develop?