wir3sandfir3s
Member
I have a few new ideas for methods. PM me if your interested, Cube Explorer sucks for generating Algs.
1. My original method that doesn't have a name. Here are the steps:
Spoiler: Make 2 2x2x2 blocks on completely opposite sides of the cube, while orienting edges. The best way to do this is make the first one in FUL, do a x2, solve a 1x2x2 part of the next block, line it up with the other block and orient edges like Petrus, then finish the block and do and x2 again. Next, per mute the corners using and algorithm, maybe 1-3 if there are too many. Then orient them using an alg. Lastly, per mute the edges. Done.
2. Something I call Reverse Keyhole, or MK (Mossey Keyhole). Steps are:
Spoiler: Solve EO and E-slice -1 edge. Next, solve the rest of the D layer -1 corner. Finally, use the new ZZ LL method posted by 4Chan to finish it off (I think it's called ZZ-HW). The Algs haven't been generated for it, though. You can also use WV then PLL, just pairing the last corner if the last E slice edge, even if they don't match.
Never used spoilers before, so if they don't work, whatever.
1. My original method that doesn't have a name. Here are the steps:
Spoiler: Make 2 2x2x2 blocks on completely opposite sides of the cube, while orienting edges. The best way to do this is make the first one in FUL, do a x2, solve a 1x2x2 part of the next block, line it up with the other block and orient edges like Petrus, then finish the block and do and x2 again. Next, per mute the corners using and algorithm, maybe 1-3 if there are too many. Then orient them using an alg. Lastly, per mute the edges. Done.
2. Something I call Reverse Keyhole, or MK (Mossey Keyhole). Steps are:
Spoiler: Solve EO and E-slice -1 edge. Next, solve the rest of the D layer -1 corner. Finally, use the new ZZ LL method posted by 4Chan to finish it off (I think it's called ZZ-HW). The Algs haven't been generated for it, though. You can also use WV then PLL, just pairing the last corner if the last E slice edge, even if they don't match.
Never used spoilers before, so if they don't work, whatever.
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