shadowslice e
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Hello everyone and a happy new year!
I would like to ask if by rotationless f2l one means to apply the same algorithms that he would apply with rotations but leaving the cube in the same position. I mean, I use the technique/algorithms from Rido's tutorial, shall i keep applying them without cube rotation or shall i find new ones special for the same cases but without rotating the cube?
I hope you'll understand my poor english! Thanks
If you are doing CFOP, then rotations aren't too much of a problem (but don't do any more than one per slot). For example, doing R U R' y R U R' is pretty fast even with the rotation.