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What is the best lube for a cube?
My dad has silicon car spray and I used
it on one of my zhanchis. Now it takes more force
to get one side moving is this normal?
Has anyone has a good lube that is available in the netherlands
 
Is VHLS(Vanderbergh-Harris Last Slot)+COLL+PLL(only 4 case and 1/12 chance of skipping) really better than standard OLL+PLL?

- VHLS is roughly 7 moves, COLL average between 9-10, and the 4 case PLL about 10 moves, minus about 1 move for 1/12 chance skipping.
- Inserting last F2L takes 3, then OLL about 9, and full PLL a bit longer like 13.

It just seems to be the moves are about the same. VHLS isn't hard for recognition but COLL is a bit slower to recognize. Then the 4 case PLL is a bit easier to recognize. Overall it doesn't seem to convey too big an advantage. Can someone with experience elaborate the pros and cons of VHLS+COLL? I've only learned CFOP for a couple months so I'm eager to know whether I should proceed by learning VHLS+COLL or just get better at standard CFOP.
 
What is the best lube for a cube?
My dad has silicon car spray and I used
it on one of my zhanchis. Now it takes more force
to get one side moving is this normal?
Has anyone has a good lube that is available in the netherlands

I use this found on Amazon and it has been working quite well: Traxxas 5137 Differential Oil, 50K Weight

The trick is to not apply too much as lube is rather viscous, and can slow down your turn. You only need a tiny bit to reduce friction and percussion between pieces, but you apply to much the drag created by the lube itself might be overwhelming. From your description it seems you used too much. It's not a big deal and it certainly wouldn't "ruin" your cube. Just take a tissue paper and remove some silicon spray and try again.

You can watch how people do it properly on youtube: https://www.youtube.com/watch?v=gXNTSqJFZZc
 
Is VHLS(Vanderbergh-Harris Last Slot)+COLL+PLL(only 4 case and 1/12 chance of skipping) really better than standard OLL+PLL?

- VHLS is roughly 7 moves, COLL average between 9-10, and the 4 case PLL about 10 moves, minus about 1 move for 1/12 chance skipping.
- Inserting last F2L takes 3, then OLL about 9, and full PLL a bit longer like 13.

It just seems to be the moves are about the same. VHLS isn't hard for recognition but COLL is a bit slower to recognize. Then the 4 case PLL is a bit easier to recognize. Overall it doesn't seem to convey too big an advantage. Can someone with experience elaborate the pros and cons of VHLS+COLL? I've only learned CFOP for a couple months so I'm eager to know whether I should proceed by learning VHLS+COLL or just get better at standard CFOP.

VHLS is really fun IMO and COLL is useful to know just in case it comes up in a solve so I would say once you get to sub-20 it's always a good idea to start to branch out and learn other useful techniques (in fact I might still encourage before then).

Standard CFOP will be able to get you sub-15, likely sub-10 but it's always a good thing to have a few other tricks in your arsenal (just look at mats, feliks and co to see what they've learned)
 
VHLS is really fun IMO and COLL is useful to know just in case it comes up in a solve so I would say once you get to sub-20 it's always a good idea to start to branch out and learn other useful techniques (in fact I might still encourage before then).

Standard CFOP will be able to get you sub-15, likely sub-10 but it's always a good thing to have a few other tricks in your arsenal (just look at mats, feliks and co to see what they've learned)
Simple things as inserting the last pair with a sledge, it can cut out a number of OLLs if done correctly.
 
Kind of, just use sledge hammer when Inserting the last pair to avoid a dot OLL which are very long to execute.

TBH I'd only bother to use some sort of simple EO in 2H maybe to get a full cross, as already knowing it will speed up a bit your recog and execution, or even, if you get a good COLL case, and you know the alg, you can also do that and have a fast EPLL and more chances of a PLL skip.

But in general I don't think dot cases are that bad... compared with some cases you can still get if you do a sledge hammer (instead of a dot case you'll get a 2 adj. edges case). Maybe if you still use 2L OLL then it will be worth it, as you save 6 moves in your 1st look.

For OH it may be more beneficial to do some EO in combination with COLL, I guess, but, again, only sledge is not going to give you a full cross in and by itself and sledge is a bit worse on OH due to the the x rotation needed to avoid the F moves so... Anyway, I'm far from an expert on these things so I might well be completely wrong.
 
Hi,
I have my zhanchi for a couple of weeks now and currently I have been getting sub 60 lately. I timed my solves and my average is 55-56 seconds per solve. I lately have been cubing 2-3 hours per day and since I have a week vacation from school I have plenty of time to learn new stuff and algoritms.
I heard or red somewhere that Feliks has reached like 19 seconds within a couple of months is that possible? And what is the best way to learn new algorithms?
I currently use a 2 look oll and a 2look pll. I am planning on learning full PLL. and then full oll. I currently know the Aa, Ab, V, Jb and T perms. Only I cant execute them very fast because I have to think
about individual moves. What is the best way to learn them? I currently just drill the notation and when I execute them I try to think and execute at the same time, only I think there is maybe a more effective way right?
 
Hi,
I have my zhanchi for a couple of weeks now and currently I have been getting sub 60 lately. I timed my solves and my average is 55-56 seconds per solve. I lately have been cubing 2-3 hours per day and since I have a week vacation from school I have plenty of time to learn new stuff and algoritms.
I heard or red somewhere that Feliks has reached like 19 seconds within a couple of months is that possible? And what is the best way to learn new algorithms?
I currently use a 2 look oll and a 2look pll. I am planning on learning full PLL. and then full oll. I currently know the Aa, Ab, V, Jb and T perms. Only I cant execute them very fast because I have to think
about individual moves. What is the best way to learn them? I currently just drill the notation and when I execute them I try to think and execute at the same time, only I think there is maybe a more effective way right?

Yes, Feliks got his 1st sub-20 Ao5 around 2 months after starting speedcubing but not many people has his innate skills so, most of us mere mortals take much longer. I think my 1st sub-20 Ao5 was like 1 year into speedcubing. EDIT: looking my stats it was a 19.82, more or less 14 months after I started speedcubing, more precisely.

For me, what best works to learn algs is to have a cheat sheet with the algs and then repeat them over and over until I can execute them without looking. Then it starts to get fixed in muscle memory, but I have to review them the following day to make sure that it stays in memory. Slowly they become second nature and speed also comes with time.
 
So Feliks zemdegs got his first sub 20 2 months after starting
speedcubing? Do all pro's progress that fast?
Guys like Mats Valk, Alexander Lau, Michal Pleskowicz, Colin Burns do they all progress
that quick?
 
So Feliks zemdegs got his first sub 20 2 months after starting
speedcubing? Do all pro's progress that fast?
Guys like Mats Valk, Alexander Lau, Michal Pleskowicz, Colin Burns do they all progress
that quick?

Nope. There was half a year between Mats' first competition and his first sub-20 average, which wasn't sub-20 by much at all.
 
And do the pros that use fridrich know all 57 algorithms?
Do they never get confused?
And how good should you be to go to a competition?
What times should you have before you have a good chance
in a competition?
 
And do the pros that use fridrich know all 57 algorithms?
Do they never get confused?
And how good should you be to go to a competition?
What times should you have before you have a good chance
in a competition?

Yes, and more.
Very rarely.
If you can solve a cube in less than 5 minutes, go.
Have a chance at what? If getting through to the next round, 20. Getting finals, 12-15. If winning, ~9 maybe? These will vary depending on where you live, but 20 for second round and 12-15 for finals is normal for the UK.
 
Does anyone know what cube is used more, the Moyu Weilong v2 or Dayan 5 zhanchi, what are the differences? I heard Mats 5.55 was with a zanchi, but other videos I see him with a Moyu Weilong. I thought Zemdegs 5.66 was with a zanchi but I am not sure. Other recent videos I see zemdegs with Moyu Weilong. In what area does each cube excell at?
 
And do the pros that use fridrich know all 57 algorithms?
Do they never get confused?
And how good should you be to go to a competition?
What times should you have before you have a good chance
in a competition?

I learned full OLL and PLL 3 months into cubing and I only do about 1hr per day. I'm sure if you're willing to drill harder you can learn the algo pretty fast. It takes time to make these algo sink into your muscle memory though. I'd say it takes about a week after you learn an algo to be able to perform it without thinking upon recognition.

I know full OLL appear daunting. That's what I felt before I learned them. The trick is to learn a few every day and after a month you will suddenly realize you know them all.
 
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