DeeDubb
Member
Is there a decent video showing some OH F2L stuff? I'm learning CFOP specifically for OH, but I think I do a lot of inefficient pairs, because it's all intuitive.
Hi!
I'm new to cubing and have learned intuitive F2L, but there are still many cases where I do something that I suspect may be stupid. Like if a corner is already in a corner, but the wrong one, I will move it to the top, before putting it in the correct slot. Here's an extremely simple example scramble:
S R S'
Front right corner needs to be moved to back right corner with the correct edge. A beginner might solve it like this:
F' U' F U B U' B'
This can be simplified to S' R' S, which even a beginner like myself managed, but what if that corner was to go into the front left or back left corner instead of the back right corner? I can move it to the top, make the pair and insert it, but there might be a faster way there too.
Is there a list of ALL F2L cases somewhere, or at least all the ones where a corner needs to be moved to another slot? I realize it would be a few hundred algorithms and I don't intend to memorize all of them, but I would just like to run through them once or twice and then I'm sure I would find many cases where I would realize there are simpler, faster ways than what I would have done.
Thank you very much for your time.
What's the ideal cross time for a 17 second solver?
Hi!
I'm new to cubing and have learned intuitive F2L, but there are still many cases where I do something that I suspect may be stupid. Like if a corner is already in a corner, but the wrong one, I will move it to the top, before putting it in the correct slot. Here's an extremely simple example scramble:
S R S'
Front right corner needs to be moved to back right corner with the correct edge. A beginner might solve it like this:
F' U' F U B U' B'
This can be simplified to S' R' S, which even a beginner like myself managed, but what if that corner was to go into the front left or back left corner instead of the back right corner? I can move it to the top, make the pair and insert it, but there might be a faster way there too.
Is there a list of ALL F2L cases somewhere, or at least all the ones where a corner needs to be moved to another slot? I realize it would be a few hundred algorithms and I don't intend to memorize all of them, but I would just like to run through them once or twice and then I'm sure I would find many cases where I would realize there are simpler, faster ways than what I would have done.
Thank you very much for your time.
... no. About 2-2.5 seconds is a good average cross time for someone who averages 17.about a second
Is there a decent video showing some OH F2L stuff? I'm learning CFOP specifically for OH, but I think I do a lot of inefficient pairs, because it's all intuitive.
There's no need to learn them for all four AUFs. AUF before the alg, and use one alg per case. Eventually you might want to learn an extra alg for some of the PLLs, but that isn't really necessary.Guys, another noob question. I know I have to go through two look OLL & PLL first but I came across these 2 alg pages on Speedcubing.com. It's actually the first time I've seen someone list OLLs & PLLs from 4 corners like you would learn to do F2L cases. Ignoring the algs which are probably old, when I get to OLL/PLLs should I be thinking of it as 57 OLLs & 21 PLLs with AUF's + reflections or should I be looking at doing OLLs/PLLs from all angles with better algs than 'Peters' page?
I'm a newbie cuber and just hit 1:53 on the 3x3x3 cube. I'm using the original rubik's cube and wonder how much time you think I could improve only from buying a faster cube like the Dayan Zhanchi?
I think you could at least drop down to 1:20 or so, the rest will have to come with a speedsolving method (I assume you're using begginer's method) and practice.
I'm having trouble understanding placement for fingers when doing fingertricks.
Like basically there are two ways that I need to hold the cube :
A- Thumbs from both hands on F and other fingers on B - That way I can easily do U and D moves aswell as R and L moves
B - Thumbs on D and other fingers on U - That way I can easily do F and B moves
Basically what I'm asking is how do you make things flow together when you have to chain F/B moves and U/D/R/L moves... I always have to regrip it and change from position A to B.