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Take any source of OLLCP algs (e.g. Speed Cube Database), and choose the algs yourself. It seems that most cases don't have any meaningful number of OH votes, but you could use the 2H votes as a starting point.

OLLCP is less useless for OH than for 2H, but it still looks like a lot of the cases are awful. My guesstimate would be like, maybe 50%-70% of OLLCP is worth learning?
 
Yeah I thought it might come down to that, I guess I could always gen my own algs for cases where the 2H algs are really bad for OH. I don't plan on learning it but It would be nice to have in case I felt like learning it or just a few cases. I would also just like to see someone do it to see if its any good, but even OH doing OLL PLL is probably faster for a lot of cases. I also just like doing EPLLs OH.
 
Anyone have good 2-flip/4-flip/6-flip algorithms affecting DR, FR, and the U layer?

DF/DB edge should be preserved. (They are already oriented.)
BR slot should be preserved.
DFR corner and all the U layer corners can do whatever you want them to do.

In particular my worst algs are:
4-flip all on U layer --- (Fw' U Fw) U2 (Fw' U Fw) --- aka. (B' R B) U2 (B' R B)
2-flip (FR, DR only) --- (R U' R') (Fw' U' Fw) --- aka. (R U' R') (B' R' B)
6-flip (FR, DR, UF/UB/UR/UL)...

Thanks.
 
What are some people's main algorithm for ZBLL S 44? I'm having a hard time finding one that stands out to me.
What case is that? I'm guessing you mean this one.

F U R U' R' S R' F' R U R U' R' S' is a very good alg. Someone should update the algs on SpeedCubeDB. Alternatively, use things like Teri's sheet and this for 2GLL (they're the best two sources for ZBLL atm).

ZBLL has no naming convention. Some places use numbers (eg. SpeedCubeDB), others use BH recog stuff (eg. bestsiteever.ru/zbll) and others use pictures. Just as a general note to anyone, just give an alg for the case, it's easier to communicate it that way.
 
What is this for? Petrus EO? A different method you are working on?

Essentially after you've solved a 223 + 1 pair (i.e., a Nautilus block but with slightly different ergonomics).

For me, I build the 2x2x3 on DL and then solve the BR F2L pair, leaving 6 edges to orient.
(And if I'm smart when inserting the BR F2L pair, I can avoid the 6-flip case, meaning 2 or 4 flipped edges.)

This would essentially be usable in any method which solves those blocks...
Nautilus, Mehta, Petrus all come to mind.
 
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Uh... I found a very bad and slow Ra perm with headlights in the back
M U2 M B2 D L2 D' R2 D F2 R2 U R2

Also I changed my main N perms

New main Nb perm (regripless):
F' R U R' U' R' F R2 F U' R' U' R U F' R'

New main Na perm (starting regrip):
R' U R' F R F' R U' R' F' U F R U R' U' R

For OLLCP, I would recommend learning the diag swap cases first because they are the most useful (I don't know a lot of OLLCP btw)
 
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