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Can anyone send me a few screenshots of algs where all the edges are in their respective layer, belt is solved, corners are solved, but permutation of edges in their layer are scrambled.

Example of what I mean :L2 U' L2 U D L2 D' L2 R2 U R2 U' D' R2 D R2 algs like that, double H-perm and so forth MUD or LUDR please. If possible.

Umm... The [[Belt method]]? But you could so this intuitively with LEE at the expense of maybe only 2-4 moves...
 
When I solve the first layer of the Pyraminx and have two edges inserted but in the wrong place, how can I solve that without the usual procedure, that is, taking one out, inserting it to the other slot, and then do the like for the other edge? There should be 4 cases for this.

Yeah. That's called FP. I only know one optimal alg for it but some of the others are quite nice.

Block on UL and no good edges: R U' L U' L' R'
Block on UB and 2 good edges: R' L R L' R' U' R U L' U L
1 good edge pointing right on UR (hold with your first side block on R): L R' L' R U' L U' L' R' L R L'
1 good edge pointing left on UL: R' L R L' U R' U R L R' L' R


Yay someone else using FP :)
 
I'm almost done learning OLL. Does anyone know a good place to learn COLLs? Badmephisto and the Speedsolving wiki both don't have any (I far as I know).
Thanks.
 
2 3x3x3 double corner swaps?

Diagonal on the top layer and adjacent on the bottom or vice versa one alg preserving edge orientation, the other not and both preserving the e-slice.

Preferably in <U,R,L> or <U,R,D> please.

Thanks! :-)
 
2 3x3x3 double corner swaps?

Diagonal on the top layer and adjacent on the bottom or vice versa one alg preserving edge orientation, the other not and both preserving the e-slice.

Preferably in <U,R,L> or <U,R,D> please.

Thanks! :-)

Not sure if this is what you want, but here are a few. All of them swap UBL-UFR and DFR-DBR corners with preserving the E-slice.
Also the corners' orientation does not change. Not sure if you want it that way.
All of these and many more were found by JAcube. It is written for searching algorithms. Kinda useful.

F L2 D' F' U2 F D L2 F' (12q*, 9f, 9s)
F L2 D' B' R2 B D L2 F' (12q*, 9f, 9s)
F' D2 R B L2 B' R' D2 F (12q*, 9f, 9s)
B D2 R' F' L2 F R D2 B' (12q*, 9f, 9s)
B' L2 D F R2 F' D' L2 B (12q*, 9f, 9s)
B' L2 D B U2 B' D' L2 B (12q*, 9f, 9s)

R U R2 U R' U R2 U' R U' R2 U' R' (16q*, 13f, 13s)
R U' R' U R' U2 R2 U R U R' U' R2 (16q*, 13f, 13s)
R U' R' U' R2 U2 R U' R U R' U R2 (16q*, 13f, 13s)
R2 U R U' R' U' R2 U2 R U' R U R' (16q*, 13f, 13s)
R2 U R' U R U' R U2 R2 U' R' U' R (16q*, 13f, 13s)
R2 U' R U' R' U R' U2 R2 U R U R' (16q*, 13f, 13s)
R2 U' R' U R U R2 U2 R' U R' U' R (16q*, 13f, 13s)
R' U R U R2 U2 R' U R' U' R U' R2 (16q*, 13f, 13s)
R' U R U' R U2 R2 U' R' U' R U R2 (16q*, 13f, 13s)
R' U' R2 U' R U' R2 U R' U R2 U R (16q*, 13f, 13s)

F L2 D' F' U2 F D L2 F' (12q*, 9f, 9s)
F L2 D' B' R2 B D L2 F' (12q*, 9f, 9s)
F' D2 R F U2 F' R' D2 F (12q*, 9f, 9s)
F' D2 R B L2 B' R' D2 F (12q*, 9f, 9s)
F' M' U L' F2 R D' M' F (12q*, 11f, 9s)
B D2 R' F' L2 F R D2 B' (12q*, 9f, 9s)
B D2 R' B' U2 B R D2 B' (12q*, 9f, 9s)
B M U' L B2 R' D M B' (12q*, 11f, 9s)
B' L2 D F R2 F' D' L2 B (12q*, 9f, 9s)
B' L2 D B U2 B' D' L2 B (12q*, 9f, 9s)

R D R' U2 R U' D' R' D' R U R' (13q*, 12f, 12s)
R' D' R U2 R' U D R D R' U' R (13q*, 12f, 12s)

R U R2 U R' U R2 U' R U' R2 U' R' (16q*, 13f, 13s)
R U' R' U R' U2 R2 U R U R' U' R2 (16q*, 13f, 13s)
R U' R' U' R2 U2 R U' R U R' U R2 (16q*, 13f, 13s)
R2 U R U' R' U' R2 U2 R U' R U R' (16q*, 13f, 13s)
R2 U R' U R U' R U2 R2 U' R' U' R (16q*, 13f, 13s)
R2 U' R U' R' U R' U2 R2 U R U R' (16q*, 13f, 13s)
R2 U' R' U R U R2 U2 R' U R' U' R (16q*, 13f, 13s)
R' U R U R2 U2 R' U R' U' R U' R2 (16q*, 13f, 13s)
R' U R U' R U2 R2 U' R' U' R U R2 (16q*, 13f, 13s)
R' U' R2 U' R U' R2 U R' U R2 U R (16q*, 13f, 13s)
 
OLL 15
O15.gif

Hate the normal Ways to do this OLL.
Anybody have a nice alg that's A little bit different? I don't like Ls to much as well the way with the Rws mixed with Rs just is a bad combo for me with this alg.
 
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