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Hello everyone! I'm sure everyone elses cube also ends up like this ;) But i'm trying to find an algorithm to solve it easier than doing 2 of the same long algorithm twice in a row. Can anyone please post a link of the algorithm or the algorithm? Thanks :)

My cube always ends up looking like this:

sLk351q.jpg


Thanks for the help! :)


If you can't see that image here's the link:

http://imgur.com/gallery/y0s09
 
Hello everyone! I'm sure everyone elses cube also ends up like this ;) But i'm trying to find an algorithm to solve it easier than doing 2 of the same long algorithm twice in a row. Can anyone please post a link of the algorithm or the algorithm? Thanks :)

You have an opposite swap. The alg usually used to solve it is called a Y-perm. Try looking for one you like on algdb
 
Hello everyone! I'm sure everyone elses cube also ends up like this ;) But i'm trying to find an algorithm to solve it easier than doing 2 of the same long algorithm twice in a row. Can anyone please post a link of the algorithm or the algorithm? Thanks :)

My cube always ends up looking like this:

sLk351q.jpg


Thanks for the help! :)


If you can't see that image here's the link:

http://imgur.com/gallery/y0s09
F R U' R' U' R U R' F' R U R' U' R' F R F'
 
7x7 commutators? What about this?:

Top:
OXXXX
XXOXX
XXXXO
XXXXO
XXXXX
Front:
XOOOO
OOOOO
XOOOO
OOXOO
OXOOO
 
The Meep method is quite popular in opinion. However, I am sometimes stucked in doing L5C. The reason is that there is always center swap that the site hasn't an alg for it. Check out those photos. Note that the bottom face is already solved(all orange in this case). I thought It was a Z alg, but a bit different. Anyone got a solution for it?
IMG_20170525_203904.jpg
IMG_20170525_203834.jpg
 

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View attachment 7993 View attachment 7992 The Meep method is quite popular in opinion. However, I am sometimes stucked in doing L5C. The reason is that there is always center swap that the site hasn't an alg for it. Check out those photos. Note that the bottom face is already solved(all orange in this case). I thought It was a Z alg, but a bit different. Anyone got a solution for it?
The reason this case isn't included on Meep's site is because it's an L4C case. There are only four of them. You probably already know the H and Z perm. The other easy one is triple sledge hammer case. The last one is the case you have here. You can set it up to any of the other cases with one move.
 
The reason this case isn't included on Meep's site is because it's an L4C case. There are only four of them. You probably already know the H and Z perm. The other easy one is triple sledge hammer case. The last one is the case you have here. You can set it up to any of the other cases with one move.
Oic THX. But I still can't find those two algorithms u mentioned. Can u kindly give me the alg here? :) sorry for any inconvenience
 
I'm looking for a Ja perm that switches UB and UR and UBR and UFR that doesn't have any wide moves, rotations, or back-to-back L and R moves (like L' R2 for example), so I can do it quickly in BLD without fear of messing up
 
So I just got my first 6x6 today, and after playing around with it, solving it once or twice, when I came across a L2C where two center pieces needed to be swapped like such:
GGGG
GGGG
GGGO
GGGG
———
OOOO
OOOO
OOOG
OOOO
When O is orange and G is green and the lines are the edge of the cube, with the outside edges and corners unnoticed. If anyone can come up with an alg, please do. Thanks!
 
I'm a beginner 4x4 solver, but I got to PLL, and noticed some cases weren't right, then when I thought I solved it this happened.IMG_0539.JPG

Anyone know an algorithm for this?
 
I'm not sure if anyone already asked this question, I'm still a noob at this website, so please forgive me if i did something wrong posting this or whatever

I'm not sure if anyone already asked this question, I'm still a noob at this website, so please forgive me if i did something wrong posting this or whatever

It's a super common question for people new to solving big cubes. Assuming you're using a reduction method, do your edge pairing properly, then re-solve your F2L/OLL/etc. You may need to use the OLL parity alg when you're done with F2L.

If you're trying a method other than redux and you encounter this, you can check the parity wiki for an alg to solve this case directly. (Note: it's not a nice alg, but neither is the OLL parity alg, so pick your poison.)
 
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I'm a beginner 4x4 solver, but I got to PLL, and noticed some cases weren't right, then when I thought I solved it this happened.View attachment 8088

Anyone know an algorithm for this?
You didn’t pair it completely. I’m not good at algorithm making, but just make sure the unpaired edges are across from each other in the front face and do d R F’ U R’ F d’ and solve the 3x3 again.
 
hi, new here. not sure if this is the right place but i think so..

is there an 3x3 algorithm to rotate two opposite corners on 3x3?

(using method where i permute then orient the last layer)
 
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