LBr
Veteran
The reason i don’t use the wide u move alg for gc is because the finger tricks are difficult at the end with the wide f moves
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head lights on the left, R U' R' U' R U R D R' U' R D' R' U2 R'Does anyone know a good Ra perm alg?
F R U' R' U R U R' U R U' R' F'So I started learning 2 look OLL and I am having a very hard time remembering the U case on 2 look OLL, if you dont know what I mean it is the one with the algorithm that goes: R2 D R' U2 R D' R' U2 R' so does anybody have a shorter/easier algorithm to remember? it doesnt have to be faster just easier to remember.
So I started learning 2 look OLL and I am having a very hard time remembering the U case on 2 look OLL, if you dont know what I mean it is the one with the algorithm that goes: R2 D R' U2 R D' R' U2 R' so does anybody have a shorter/easier algorithm to remember? it doesnt have to be faster just easier to remember.
that's a good alternative too!I have the same issue as you. Currently I just do sune and antisune in sequence (with a rotation in the middle if necessary), which I can do decently fast. It works, but is a stop-gap measure.
that's a good alternative too!
you can do RF sune and RB sune to use a cancellation
(I use that for pure COLL)
RF sune is R U R' U R U2 R'not sure I get the meaning of the bold part (probably my fault as I don't have some terms clear, such as RF and RB)
can you clarify?
thanks
Look through http://algdb.net/puzzle/222/ortegapbl/pbl1 and http://algdb.net/puzzle/222/ortegapbl/pbl2Are there any shorter alternatives for the diagonal and adjacent (I think that is what it is called) corner swap in 2 look PLL? I think they are kinda slow and I also make mistakes on them very often because of how long they are
adj: R' U L' U2 R U' R' U2 R LAre there any shorter alternatives for the diagonal and adjacent (I think that is what it is called) corner swap in 2 look PLL? I think they are kinda slow and I also make mistakes on them very often because of how long they are
Just use J for Adj and Y for DiaAre there any shorter alternatives for the diagonal and adjacent (I think that is what it is called) corner swap in 2 look PLL? I think they are kinda slow and I also make mistakes on them very often because of how long they are