# A Collection of Algorithms

#### abunickabhi

##### Member
Algs genned by Hagis: https://basilio.dev/cubing/
Potentially good V perms? Here they are:
F' R' F' R U' R U R2 F R U F U' F
R' F R' U R' U' R2 F2 R' F U R' F' R2 F
R' D2 R D R' U R D2 R D R2 D' R U' D' R
R D R2 D' R2 U R D R' D2 R U' R' U D R2
R U R D R2 U' R D' R U R U' R' D R2 D' R

I really like the first one, as it is completely regripless and without overwork if you fingertrick it correctly. The RUD ones flow very nicely as well. However, I'm not so sure about the second one...

I really like F' R' F' R U' R U R2 F R U F U' F, I needed a good V perm from the that angle.

• Sub1Hour

#### PapaSmurf

##### Member
The first one is just the inverse of the standard. The second isn't good. The RUD ones are ok, but I think the standard would be better.

• zzoomer

#### xyzzy

##### Member
This ELL: old boring MU alg:
M' U' M U M' U' M U' M' U2 M

cool S moves alg:
r (U' D) r' S' r U r S' r' D' r'

you know it's better because it looks shorter
Probably sticking with the MU one because I keep locking up on the D moves.

Edit: The mirror too, of course:
M' U M U' M' U M U M' U2 M
versus
r' (U D') r S' r' U' r' S' r D r

---

edit (2020-06-10)

Z perm:
M2' U M U2 M2' U2 M U' M2'

I do M2 with left pinky-ring, so I can just use left index for the U' at the end. Like with the other M-move Z perms, this one cuts down on finger resets; unlike the other ones, this one purely alternates between M2' and M (no doubled M2s). Might be good for the specific AUF, probably not better than the 13 SQTM algs for other AUFs.

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• PapaSmurf

#### xyzzy

##### Member
F perm with bar on right:
r' F r2 U' r' U' r' F r2 U r' f' r U r' S

(Left-right mirror of the RUFfS alg, translated to use Rw moves.)

#### Cubing Forever

##### Member
F perm with bar on right:
r' F r2 U' r' U' r' F r2 U r' f' r U r' S

(Left-right mirror of the RUFfS alg, translated to use Rw moves.)
Don't have a cube with me rn but that alg looks so awful. Especially the f' r U r' S bit.

#### xyzzy

##### Member
Don't have a cube with me rn but that alg looks so awful. Especially the f' r U r' S bit.
It's not particularly great, although given that it's the mirror of what people consider to be a fast alg, "awful" might be an overstatement.

You can also shift the S move to the front if you prefer.

• Cubing Forever and zzoomer

#### PapaSmurf

##### Member
That's actualy not too bad. Let's get someone with @zzoomer fingertricks.

• zzoomer

#### zzoomer

##### Member
F perm with bar on right:
r' F r2 U' r' U' r' F r2 U r' f' r U r' S

(Left-right mirror of the RUFfS alg, translated to use Rw moves.)
Good alg. In theory, this mirror alg is equally as fast as its original counterpart. For me, it's around 0.2 slower because I don't practice it nearly as much. I do prefer the inverse, however: r U' r' f r U' r2' F' r U r U r2' F' r S'

#### Cubing Forever

##### Member
F perm with bar on right:
r' F r2 U' r' U' r' F r2 U r' f' r U r' S

(Left-right mirror of the RUFfS alg, translated to use Rw moves.)
Don't have a cube with me rn but that alg looks so awful. Especially the f' r U r' S bit.
I change my opinion. This alg is actually good.

#### xyzzy

##### Member
This disgusting ZBLL/22LL: R' F R F' R U' R' F' U F R U R' U' R U2 R'
(y') R U2 R' U R' F R F' R U' R' F' U F R U R'

These are also N perm setups. First one has overworked left hand near the end but for some reason I still prefer it over the second. Both seem better than the old algs I had for this case.

(Callback to this: )
Unfortunately, afaict all "good" algs for this case are N perm setups, which also means there are no truly good algs. (I use a different N perm setup.)

#### Cubing Forever

##### Member
R' F R F' R U' R' F' U F R U R' U' R U2 R'
this alg is actually quite simple to remember:
Take out the pair using sledge, insert the edge, then take it out in a different way and then solve the F2L pair

#### TheCubingCuber347

##### Member
YOUR NEW PLL ALGS!!! (NUMBER FOUR WILL SURPRISE YOU) Aa: r U r' U' r' U' r2 U' r' U' r U r' F
H: M2 U M2 U D M2 D' M2 U D M2 U D M2 U' M2 D' M2 U' L' U' L F U' F' U L F' L' F M2 U M2 U E
Ja: r U' r' U' r U r D r' U' r D' r' U2 R' U' M
Na: R U R' U R U R' F' R U R' U' R' F R2 U' R' U2 R U' R'
Ra: R U R' U' L' U' L U2 R U R' U' R' F R2 U' R' U' R U R' F' U2 L' U L U R U R'

• StrategySam

#### BenChristman1

##### Member
YOUR NEW PLL ALGS!!! (NUMBER FOUR WILL SURPRISE YOU)
View attachment 16307

Aa: r U r' U' r' U' r2 U' r' U' r U r' F
H: M2 U M2 U D M2 D' M2 U D M2 U D M2 U' M2 D' M2 U' L' U' L F U' F' U L F' L' F M2 U M2 U E
Ja: r U' r' U' r U r D r' U' r D' r' U2 R' U' M
Na: R U R' U R U R' F' R U R' U' R' F R2 U' R' U2 R U' R'
Ra: R U R' U' L' U' L U2 R U R' U' R' F R2 U' R' U' R U R' F' U2 L' U L U R U R'
I hope that this post is a joke. These are some of the worst algs that I’ve ever seen.

• Swagrid and TheCubingCuber347

#### TheCubingCuber347

##### Member
I hope that this post is a joke. These are some of the worst algs that I’ve ever seen.

I'm going to see if I can find some more. My goal is to find super inefficient algs for all the PLL's. Of course I'll have to change Na because that's actually useable.

• Swagrid

#### the dnf master

##### Member
I'm going to see if I can find some more. My goal is to find super inefficient algs for all the PLL's. Of course I'll have to change Na because that's actually useable.
Just add a bunch of rotations to a normal alg to make every turn a U move and and do more unnecessary things to make the alg terrible
Example for the Aa perm
z' U3 y z U3' z' U3 z' U6 z U3' z U11 z' U3 z' U10 z U1002

#### the dnf master

##### Member
If you want a legit bad alg, I found this for the Ab perm: R2 D2 B D2 B' D' B D B' U B D' B' D B D2 B' D2 U' R2
I just tried to find the least efficient commutator and ended up with this.
you can do this for every pll, just do combinations of commutators and make them as inefficient as possible

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• qwr

#### TheCubingCuber347

##### Member
If you want a legit bad alg, I found this for the Ab perm: R2 D2 B D2 B' D' B D B' U B D' B' D B D2 B' D2 U' R2
I just tried to find the least efficient commutator and ended up with this.
you can do this for every pll, just do combinations of commutators and make them as inefficient as possible
Yea but commutators aren't as stupidly bad.

#### the dnf master

##### Member
Yea but commutators aren't as stupidly bad.
they can be, if you either force a bad way to insert the last piece, or just use a bunch of useless setup moves.