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I had around 2.3 average, 1.8 single earlier, with right index S move, left index U, reset left index, left index f'.

Your execution is what I meant by the left-index S move, and it seems to flow okay, but my left-index S moves are really inconsistent. Not really in the mood to drill algs now but I'll try timing with this execution later.

edit: Got around 2.0-2.1 averages with both executions. No clear winner yet. Also, I'll still have to use the RUF alg for big cubes, anyway.

r F2 r' F2 U2 r2 U2 r' U2 F2 r2 U2 F2 r U2 F2 r(17 STM)
inefficient but cool new alg for the lucas parity case
(I ran the classic setup on CE for the first time and got this)

For that case (U2) r U' r U2 R' F R U2 r2 F or its inverse, or (U)R U R2 F R F' R U' R' F' U F or it's inverse is better.
You could also use the F/B mirror of your alg[(U2) R U' R' U2 L R U' R' U L'

I'm not sure what exactly you're seeing but all of these algs affect like six wing pieces plus some centre pieces, and they're all even parity (two 3-cycles, or 2-cycle and 4-cycle (up to AUF)).

I think my fastest algs for this COLL were (both y2 angle from your picture):
R U' L U L' R' U2 L U L' executed as (thumb on bottom) R U' r B r' R' ((regrip to home grip) U2') r B r'
r U' r U2 R' F R U2 r2 F (a few ways to execute this; you could start thumb on bottom and use your index finger for the F move in the middle, or you could start in home grip and use your ring finger for the F move in the middle)

The U' at the beginning is unnecessary, unless you have a diagram that shows that algorithm from a different angle. anyway, this is actually really good but it isn't anything new. I already use this as an ELL algorithm

well I'm bored and don't know what to do As there are many ortega algs and I wanted to know which one was the best, i ran it through an algometer. Note: These are not the confirmed best algs as people's turn styles are different

OLL

Sune: R U R' U R U2 R'
Anti Sune: L' U' L U' L' U2 L
Pi: R' F R2 U' R2' F R
P/U: F U R U' R' F'
L: F R' F' R U R U' R'
T: R U R' U' R' F R F'
H: R2 U2 R' U2 R2

PBL

Adj/Solved: R' F R F' R U2 R' U R U2 R'
Opp/Solved: R U' R' U' F2 U' R U R' D R2
Opp/Opp:R2 F2 R2/R2 B2 R2/x R2 U2 R2
Adj/Adj: R2 U' R2 U2 F2 U' R2
Opp/Adj: R' F U' R2 U F' R

Try out this C OLL case that is similar to T: R U R’ U’ y l’ U’ L U M
I swear to god it is the best algorithm ever. It is what Max Park used before. I have no idea if he still uses the algorithm

Try out this C OLL case that is similar to T: R U R’ U’ y l’ U’ L U M
I swear to god it is the best algorithm ever. It is what Max Park used before. I have no idea if he still uses the algorithm