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I would put 2 of the 'matching' pairs in FL and FR, and the other 2 in U. Then Uw' to pair up the FR edge, and insert one of the mis-paired edges, Uw2 to pair the FL pair, then insert the final edge so that it pairs when sliced back.
 
Also when using 3-2-3 is there a good way to deal with pre-made pairs? I have see videos on 3-2-3 but nothing dealing with special common cases.

I'm guessing you're talking about 4x4x4 with cross+centres already built. Here's what I do:

I basically leave them alone. If there is a pre made pair sitting in the E layer, then that's good. I can start edge pairing and I'll only have to make 2 more pairs (usually) and then I'm ready to do the chain pairing process. If one is sitting on U, you can move it to an empty slot if you wish. I'm not really sure if it makes much of a difference.
 
How does one deal with L4E when the edges make 2 mismatched pairs? (Ex. Each Blue/Orange cubie paired with each Green/Red cubie AND each Green/Yellow cubie paired with each Blue/red cubie).
If I see this case, I set them up to UF+UB and UL+UR (each pair needs to be oriented the same) and do a Y perm with all Rw moves. But usually I don't see them, so I solve them as 2-2.
Also when using 3-2-3 is there a good way to deal with pre-made pairs? I have see videos on 3-2-3 but nothing dealing with special common cases.
I put a solved pair in FR before slicing. That way I 'skip' one edge when doing the first 3. If I have a second solved edge I put that in BR, and if I have three then you can skip the first 3 in 3-2-3 and just do 2-3. Just make sure the back two slots are filled with solved edges.
 
Wait... If you already have 2 premade pairs, then you can just shove them in the back and start chain pairing. The point of doing the first 2 edges is so that you don't need to look in the back for pieces to finish edge pairing. The third edge is basically the start of chain pairing. You don't actually need to solve a third edge in this sub step, but you might as well do this in the process as it leaves you with 5 unsolved edges and essentially 2 more edge cycles to do (usually).
 
Stuck at 5x5 and 4x4

Hello,

So for the past 6 months, I have not been able to improve at 4x4 and 5x5. I have been stuck at low-40s for 4x4 and around 1:25 for 5x5. Splits for 5 are: 25,40,18ish and splits for 4x4 are 27-31 second yauduction, 12-16 second 3x3(depending on parity). Thanks for your help!
Aryan
 
big cubes methods

so i average on 1:50 on 4x4 using yau and 2+ using reduction.
i was wondering what is the best 4x4 cube method to use.
also, i heard yau can be used on 5x5 and bigger but is it better or using another method for bigger cubes like reduction or smtg.

just looking for some help!:o
 
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