Well most of the advice on here seems to be that audio is only good for small amounts of short term memo. Personally I memo edges last with audio then execute first in 3BLD, but in 5BLD I execute centres first and there are just too many targets to use audio, even for one centre piece type. 10-12 targets is OK but 18-20 is too much, for me. Your mileage may vary though.no, I mean full audio
I believe Callum Hales-Jepp uses full audio for everything. He's capable of sub-7 5BLDs and 16 cube multis.Is it bad if I use full audio on 5BLD (and every BLD)? If yes, when and how should I switch to something else?
I asked Callum about it, and the way he described it to me, it sounded more like sentence memo. Not just sounds, but words, structured together according to their meaning. Maybe I misunderstood though. I don't speak for Callum.I believe Callum Hales-Jepp uses full audio for everything. He's capable of sub-7 5BLDs and 16 cube multis.
https://www.speedsolving.com/forum/threads/a-collection-of-bld-algorithms-lists.65238/looking for a list of 4bld center comms. there's a few that im struggling to figure out on my own
All three parities are un-related to each other, and so in each of the three steps, if you have an odd number of targets, you should perform the parity algorithm for that step. There's no if-this-then-that thing like in 3BLD, it's just plainly the oddness or evenness of the targets.So I just decided I want to learn how to do 4bld and I watched Noah Arthur's tutorial. Just want to make sure everything sounds good.
1. Solve centers using U2
2. Solve edges using M2 (if odd number of swaps use parity alg
3. Solve corners if parity was executed and I get an odd number of swaps then I won't have parity but if I had parity and I have an even number of swaps then I execute parity.
Does that work? Thanks
Thank you. I already knew about center parity which is why I didn't askAll three parities are un-related to each other, and so in each of the three steps, if you have an odd number of targets, you should perform the parity algorithm for that step. There's no if-this-then-that thing like in 3BLD, it's just plainly the oddness or evenness of the targets.
Also, you're missing parity for centers. Maybe you know it and just didn't type it, but if you have an odd number of center targets, you should do a U2 at the end for parity.
Try looking at other cubers list of comms and try to understand them.Bump
Can this thread be pinned?
Anyway I have a question, how do you do intuitive comms for 4BLD and is it only for center or for edges and corners as well?
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