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What is the best 32223 tutorial for 4x4?
I find Rowe's tut most helpful. I think he didn't mention specifically 32223, but it is.
https://www.youtube.com/watch?v=j4rERcQC1RY
Wait, no, after rewatching it, I realise that it's not 32223. Let me find another one.
https://www.youtube.com/watch?v=V148Ip64wxs
This one should be more accurate.
My shengshou 4x4 catches a lot when you turn one of the internal layers separately. I'm not sure what version it is, but if anyone knows if this problem is generic and can be solved, please tell me.
My shengshou 4x4 catches a lot when you turn one of the internal layers separately. I'm not sure what version it is, but if anyone knows if this problem is generic and can be solved, please tell me.
Konsta + Florian mod should take care of that, i think
Is it better to use Yau or basic redux on cubes bigger than 4x4?
What's a common edge pairing method for Yau, I just sort of pair what I can see but sometimes it'll take a while.
What's a common edge pairing method for Yau, I just sort of pair what I can see but sometimes it'll take a while.
I use 3-2-2-2-3 For yau (Basically shortened to 3-2-3). I slice Uw, Line up three edges, Slice Uw', Line up 2 Edges backwards, Slice Uw Line up last 3 edges, Uw'. Takes about 10 seconds for me![]()
Is there a video or something to show this?
I think I kinda get it, The first 3 edges are fine, but do you make the next two by carefully choosing what edges you replace the first three with, so that when you slice back you have made 2 more?
Q- Somebody please help me get sub5 barrier on 7x7.
I average 5:30 when going decent, splits are like 2:50(first 2 centers=1.05) - 2:10 - 30. First two parts can be 20 seconds up and down. 3x3 is so tough (maybe my hands are small)
I use a SS 7x7 (no mods or anything , just a little lubix to core)
I solve last 4 edges by doing a 5x5 L4E twice (except when i see some easy direct slice-flip-slice case)
What should be my rough splits to average around 4:50?
Also is there any directory or video showing good 7x7 specific stuff (like meep has 5x5 l2c and l2e algs). I feel extremely stupid when i do 2 parities to solve last edge at times
I split about 40-1:20-40(or more if parity) and avg 2:40 on 4x4.
What to improve on first?