I'm gonna be honest; you should be able to solve most of it if you can solve a 3x3, and it's a million times more satisfying if you can figure it out on your own. It is just a 3x3 shape mod after all. But if you really need help, I'm pretty sure crazybadcuber did a tutorial a while back.
Done. Thanks for the input. How do i close a thread?
Hey, I need some help on my axis cube. My issue is that two centers are oriented incorrectly and earlier I had only one oriented incorrectly. Is that allowed or do I need to reassemble the cube? Also if it is legitimate please help me with the solve.
Thanks,
FourTK
Only if your OLL and PLL algorithms preserve the orientations of the side centres. U perms for example don't.And if you orient the centers while doiing f2l you can not have two centers missoriented, only the top one and 180º.
I forgot to say Iuse beginners method for the LL on shape modsOnly if your OLL and PLL algorithms preserve the orientations of the side centres. U perms for example don't.
Hey, the axis cube is a super cube which means you need to know algs to rotate centers. So just look up super cube algs. You have in that case a 90 degree rotationIs there a quick fix for this? Is my cube messed up?
That looks like a single center rotated 90º which should not be possible. You can have a single center rotated 180º degrees or two centers rotated 90º each. I'd say somebody had a pop and put the cube back together wrong.Hi, all!
I need some help... someone gave me an axis cube and I've solved it this far, but can't find if there is a parity error or if the cube itself is screwed up. Students give me strange cubes all the time and I never know if they were taken apart and put back together.